CE vs. N (FFA): Very Young Howling Dragon vs. Thunder Worm

Looks up? So, did he get an attack of opportunity?

Energy Man flies down to 5z and attacks. Then he turns invisible and flies back up. Rinse, wash, repeat until Energy Man takes damage.
 

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Griswold did not get an attack of opportunity.

Round 859

Energy Man comes down and misses (rolled 17+1=18). As he appears, Griswold concentrates. Energy Man misses with AoO (rolled 11+1=12). Energy Man feels all of the moisture leave its body (16 Fort save), taking 75 points of dehydration damage. Energy Man has no energy left.

Griswold has 114 HP, and is located at 105N30E.

Next in round 859 for Chaotic Evil is a lesser flame snake (Fiend Folio).
 
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The magma hits the wall (natural 1). The snake can spit again in round 863.

Round 860

Griswold moves to 105N15E and punches the snake for 8 bludgeoning and 12 (rolled 15 Will save) negative energy damage. The snake is also paralyzed (rolled 13 Fort save).

Round 861: Griswold punches twice for a total of 26 points of damage.
Round 862: Griswold punches twice for a total of 36 points of damage. The snake is dead.

Griswold is at 105N15E, and has 114 HP.

Next in round 862 for Chaotic Evil is a malasynep (Frostburn).
 

A huge creature that looks like a dolphin but has sharp teeth and serrated flippers pretty much flops into the arena. It's one unknown knowledge skill and the rest of its stats might be unimportant as it enters at 0n and burrows downward at a speed of 40ft. It plans to obtain the draw. Let's say 0n0e-40z first round, 0n0e-120z second round, and then moving east and then north, etc.
 





At the end of his move, Jughead detects something moving toward him from the east, but not above him.

Round 869: Jughead receives an unexpected visit from a three foot long segmented worm with a human face. It appears at 90N60E-20Z. Since it has no eyes, it doesn't seem to concerned about Jughead's gaze. On the contrary, Jughead is concerned about a strange aura radiating from the worm. His flesh starts to harden and calcify (rolled 21 Fort save).

Jughead takes 2 Con damage and has 17 Con and 63 hp left.
 

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