randomling
First Post
This thread is for me and my PbP players (so far: Sir Osis of Liver, Knight Otu, Tallarn, Horacio, garyh, Jeph, arwink, Dragongirl and Crothian) - and my DM assistant creamsteak - to post about regions of Cellsor.
There's a lot of geography for me to write down - so bear with me, it's going to take a few posts! I'll start with a general overview of the way Cellsor is laid out.
Cellsori geography
Cellsor is a long, thin country: around 450 miles east to west at its widest point, and roughly 1600 miles north to south at its longest point. It takes up the vast majority of the continent on which it stands - and several of the surrounding islands. However, Nerez, a small area in the north-east of the continent, is still under independent rule, mainly due to being cut off from Cellsor by a mountain range.
Much of the northern part of the continent is, in fact, made up of mountain ranges and barren grassland. The east is more mountainous, and the mountains are riddled with caverns in which dwarves and other races live. To the west, there are moors, marshland and rocky plains. It is here that many tribal races live - the so-called "savage humanoids".
Further south, the land becomes greener, flatter and more fertile. The river Nari, which is sourced high in the Nerezi mountains, broadens out and runs south and west towards the sea. This area is where much of Cellsor's farming is done. It is also comparatively full of cities. This large area has four major cities - Naritan, Taloske, Oashi and Gallan.
Even further south, the country is bisected, diagonally, by a vast magical forest known to all as the Great Wood. Reputed to be brimming with evil, savage races, it is a place that humans and other "civilized" folk avoid. However, if for some reason you need to get to southern Cellsor, your two options are to travel through the Great Wood or go by sea.
The south of Cellsor is much warmer than the northern regions, and much poorer. There is less fertile land - enough to feed the population, but geography makes trade with the north problematic at best. Southerners therefore have a reputation for being insular and isolationist.
Next post: the regions of Cellsor in more detail.
There's a lot of geography for me to write down - so bear with me, it's going to take a few posts! I'll start with a general overview of the way Cellsor is laid out.
Cellsori geography
Cellsor is a long, thin country: around 450 miles east to west at its widest point, and roughly 1600 miles north to south at its longest point. It takes up the vast majority of the continent on which it stands - and several of the surrounding islands. However, Nerez, a small area in the north-east of the continent, is still under independent rule, mainly due to being cut off from Cellsor by a mountain range.
Much of the northern part of the continent is, in fact, made up of mountain ranges and barren grassland. The east is more mountainous, and the mountains are riddled with caverns in which dwarves and other races live. To the west, there are moors, marshland and rocky plains. It is here that many tribal races live - the so-called "savage humanoids".
Further south, the land becomes greener, flatter and more fertile. The river Nari, which is sourced high in the Nerezi mountains, broadens out and runs south and west towards the sea. This area is where much of Cellsor's farming is done. It is also comparatively full of cities. This large area has four major cities - Naritan, Taloske, Oashi and Gallan.
Even further south, the country is bisected, diagonally, by a vast magical forest known to all as the Great Wood. Reputed to be brimming with evil, savage races, it is a place that humans and other "civilized" folk avoid. However, if for some reason you need to get to southern Cellsor, your two options are to travel through the Great Wood or go by sea.
The south of Cellsor is much warmer than the northern regions, and much poorer. There is less fertile land - enough to feed the population, but geography makes trade with the north problematic at best. Southerners therefore have a reputation for being insular and isolationist.
Next post: the regions of Cellsor in more detail.