Centaurs - My Approach

MjTot

First Post
Hey, this is my first attempt at homebrewing for 4 Ed., so be gentle ^^

[FONT=&quot]Centaur Shooter Level 5 Artillery[/FONT]
[FONT=&quot]Large natural humanoid XP 200[/FONT]
[FONT=&quot]Initiative [/FONT][FONT=&quot]+6 Senses Perception +11; low-light vision[/FONT]
[FONT=&quot]HP [/FONT][FONT=&quot]50; Bloodied 25[/FONT]
[FONT=&quot]AC [/FONT][FONT=&quot]20; Fortitude 19, Refl ex 20, Will 19[/FONT]
[FONT=&quot]Speed [/FONT][FONT=&quot]8[/FONT]
[FONT=&quot]r Longbow (standard; at-will)[/FONT][FONT=&quot]✦[/FONT][FONT=&quot] Weapon[/FONT]
[FONT=&quot]Ranged 20/40; 12 vs. AC; 1d10 + 4 damage and [/FONT]
[FONT=&quot]the target slides 1 square.[/FONT]
[FONT=&quot]r Two Birds With One Stone (encounter; rechargeable 5 6)[/FONT][FONT=&quot]✦[/FONT][FONT=&quot] Weapon[/FONT]
[FONT=&quot]The Centaur makes two ranged attacks against two different creatures, not farther than 5 squares from each other.[/FONT][FONT=&quot][/FONT]
[FONT=&quot]Stay Away [/FONT][FONT=&quot](immediate interrupt; at-will)[/FONT][FONT=&quot] [/FONT][FONT=&quot]✦[/FONT][FONT=&quot] Weapon[/FONT][FONT=&quot][/FONT]
[FONT=&quot]When an enemy enters an adjacent square, the centaur makes a[/FONT]
[FONT=&quot]ranged attack that doesn’t provoke opportunity attacks from the [/FONT]
[FONT=&quot]target.[/FONT]
[FONT=&quot]Alignment [/FONT][FONT=&quot]Unaligned Languages Common[/FONT]
[FONT=&quot]Skills [/FONT][FONT=&quot]Stealth +11[/FONT]
[FONT=&quot]Str [/FONT][FONT=&quot]16 (+5) Dex 19 (+6) Wis 14 (+4)[/FONT]
[FONT=&quot]Con [/FONT][FONT=&quot]14 (+4) Int 12 (+3) Cha 10 (+2)[/FONT]
[FONT=&quot]Equipment [/FONT][FONT=&quot]Longbow, quiver with 20 arrows.[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Centaur Assaulter Level 6 Brute[/FONT]
[FONT=&quot]Large natural humanoid XP 250[/FONT]
[FONT=&quot]Initiative [/FONT][FONT=&quot]+5 Senses Perception +7; low-light vision[/FONT]
[FONT=&quot]HP [/FONT][FONT=&quot]84; Bloodied 42[/FONT]
[FONT=&quot]AC [/FONT][FONT=&quot]19; Fortitude 19, Reflex 16, Will 16[/FONT]
[FONT=&quot]Speed [/FONT][FONT=&quot]8[/FONT]
[FONT=&quot]m Spear (standard; at-will) [/FONT][FONT=&quot]✦[/FONT][FONT=&quot] Weapon[/FONT]
[FONT=&quot]+12 vs. AC; 1d8 + 6 damage; and the target is knocked prone.[/FONT]
[FONT=&quot]m Run Over (standard; encounter)[/FONT][FONT=&quot] [/FONT][FONT=&quot]✦[/FONT][FONT=&quot] Weapon[/FONT]
[FONT=&quot]+12 vs. AC; 1d8 + 8 damage; the target is knocked prone and the centaur runs him over: secondary attack; +10 vs. Reflex; 1d6 + 8 damage and the target is dazed until the start of his next turn.[/FONT]
[FONT=&quot]m Hoof Attack (immediate interrupt; at will)[/FONT]
[FONT=&quot]When an enemy flanks him from behind; +10 vs. Reflex; [/FONT]
[FONT=&quot]1d6+6 and the target is knocked prone.[/FONT]
[FONT=&quot]Alignment [/FONT][FONT=&quot]Unaligned Languages Common[/FONT]
[FONT=&quot]Skills [/FONT][FONT=&quot]Stealth +11[/FONT]
[FONT=&quot]Str [/FONT][FONT=&quot]20 (+8) Dex 14 (+5) Wis 14 (+5)[/FONT]
[FONT=&quot]Con [/FONT][FONT=&quot]14 (+5) Int 10 (+3) Cha 12 (+4)[/FONT]
[FONT=&quot]Equipment [/FONT][FONT=&quot]leather armor, light shield, spear[/FONT]
[FONT=&quot] [/FONT][FONT=&quot]
[/FONT]

[FONT=&quot]Centaur Scout Level 6 Skirmisher[/FONT]
[FONT=&quot]Medium natural humanoid XP 250[/FONT]
[FONT=&quot]Initiative [/FONT][FONT=&quot]+7 Senses Perception +6; low-light vision[/FONT]
[FONT=&quot]HP [/FONT][FONT=&quot]70; Bloodied 35[/FONT]
[FONT=&quot]AC [/FONT][FONT=&quot]20; Fortitude 18, Refl ex 16, Will 15[/FONT]
[FONT=&quot]Speed [/FONT][FONT=&quot]8; see also mobile melee attack[/FONT]
[FONT=&quot]mSpear (standard; at-will)[/FONT]
[FONT=&quot]+11 vs. AC; 1d6 + 4 damage.[/FONT]
[FONT=&quot]M Mobile Melee Attack (standard; at-will)[/FONT]
[FONT=&quot]The centaur scout can move up to 4 squares and make one[/FONT]
[FONT=&quot]melee basic attack at any point during that movement. The centaur[/FONT]
[FONT=&quot]doesn’t provoke opportunity attacks when moving away from[/FONT]
[FONT=&quot]the target of its attack.[/FONT]
[FONT=&quot]mRunning Assault (standard; recharge 6 )[/FONT]
[FONT=&quot]The centaur runs past at full speed and makes 3 spear attacks at any points during his move. He can only attack a given enemy once. See also Skirmish.[/FONT]
[FONT=&quot]Skirmish +1d8[/FONT]
[FONT=&quot]If, on its turn, the centaur scout ends its move at least 4[/FONT]
[FONT=&quot]squares away from its starting point, it deals an extra 1d8[/FONT]
[FONT=&quot]damage on its melee attacks until the start of its next turn.[/FONT]
[FONT=&quot]Alignment [/FONT][FONT=&quot]Chaotic evil Languages Abyssal, Common[/FONT]
[FONT=&quot]Skills [/FONT][FONT=&quot]Intimidate +8[/FONT]
[FONT=&quot]Str [/FONT][FONT=&quot]19 (+7) Dex 15 (+5) Wis 12 (+4)[/FONT]
[FONT=&quot]Con [/FONT][FONT=&quot]14 (+5) Int 10 (+3) Cha 8 (+2)[/FONT]
[FONT=&quot]Equipment [/FONT][FONT=&quot]spear, 4 javelins.[/FONT]
 

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