Ceramic DM Winter 07 (Final Judgment Posted)

Piratecat said:
I'm not a judge, but if I may, I'd like to say a few words about competing from back when I used to judge.

1. If you sign up here to compete, write your stories. All of them. Two days into your three day writing time, you're going to panic and try to find some way out of the contest. In doing so, you'll consider finding an excuse or not showing up on time to post it. Please don't do this. By joining the challenge, you're making a commitment to your competitors, who are also sweating bullets trying to write. If you default for ANY reason, you do them a huge disservice and cheapen their win.

2. It's okay if you aren't happy with it, post your stories. I'd much rather see a partially finished or unedited story posted (with that note) than nothing at all if a competitor runs out of time. Never post nothing, always post something -- and when you hit the point when you realize that you really have to write, often the ideas start coming fast and furious.

3. Editing takes time. I've found that it really helps to run a spellchecker over the story, and I always read mine out loud to myself before posting. Hearing the cadence helps me find awkward sentences. When you're done, put it down and come back to it later. Leave a couple of hours to edit.

4. Add manual paragraph breaks. MS Word adds paragraph breaks for you, usually, but they don't copy over to here. You need to add hard paragraph breaks and lines between paragraphs yourself. You aren't allowed to edit your story once you post it, but a useful trick is to find an old post of yours in another thread and edit that post, pasting in your story and seeing how it looks. If it looks great, remove it from that old post and paste it in to this correct thread.

5. If you sign up here to compete, write your stories. All of them. I said this before, but holy cow is it worth repeating. :D


Excellent advice! It is OK to be nervous the first time you compete. It is OK to feel overwhelmed and start thinking you are in over your head; that this is insane, and really it is just a bunch of messageboard people and how are they to know if you come up with some excuse not to post a story. But when you feel like that, just push yourself a bit harder and finish the story. Everybody that has written in Ceramic DM knows what you are going through. We don't know you, but we want to know you through your writing. We will all read with interest.

Many people, especially the judges, will post criticism and advice. Don't take the criticism personally. Nobody is posting with the intent of tearing you down. We will post with the desire to help you become a better writer. Take the intent personally, we want you to benefit from improving your writing, but don't take criticism toward any particular element personally.

It is OK to talk smack! This is supposed to be fun and it is a competition. If you have some smack to talk, unleash it.

As a general rule, don't read your opponents story until after you have posted yours. Obviously that can't be easily enforced, but the time you spend reading a story is time you could have been writing yours.

As Piratecat said, post whatever you have done. I have a tendency to stumble about trying to find a story to write for 60+ hours and then run out of time trying to finish something up. I have written a story in as little as 4 hours and posted without any editing and barely made it in at the last minute. It shows, really it shows. But for me it is more important to get that story in, symbolically. I am not the only one trying to finish the story and post it. My muse is a bit lackadaisical at times, but that doesn't mean I shouldn't put the story up. Besides, maybe the story isn't as bad as I am making it out to be in my mind. I have also found that right after I post a story, I have a tendency to focus and nitpick all the little things I think I could have done better. I come to loathe the story and I need to step back and let it sit for a while. Other people might enjoy it, and that perspective helps. Whatever you have, post it!
 

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PC and FoxBadgermax, substitute your badger, mushroom, snake, with:
Belly, Belly, Belly, Belly, Belly, Belly, Belly, Belly, Button, Button ...
repeat.
...Button, Button.... Lint, it's some Lint, Ewww it's some Lint.....
repeat.


BSF and PC, yes, commit to this only with the intent of turning something in, even if it is not your best work, your opponent may have had more trouble than you. (Now if I added "did", would that make the sentance better or worse?)

Looking forward to squeaking by in front of all of you with my overacheiving submissions.

GW
 

questing gm said:
Is there a limited word count for each story ?

depends if Salia is competing or not ;)

There is. It varies with each round and I'll post it as we go along. There is no minimum limit The higher limits usually run 4-6k.
 

Piratecat said:
Ah, but hopefully the judges haven't met me, thus maintaining the illusion that I am a svelte and ruggedly handsome astronaut who happens to write in his spare time. That may distract them from the sordid truth.

I may be mis-remembering the approximate wordcount guideline. Was it 4000? Anyone recall?
no such luck. I played two games with you at GenCon last year. Please keep all your clothes on.
 

Piratecat said:
Dang. 'Hadn't' became a 'didn't', and my whole snotty argument goes to hell. I only have one thing to say, and I'll spoiler-text it:
Badger badger badger badger MUSHROOM MUSHROOM!

I can only hope to keep you distracted until the end of the competition. I'll have to find some way to attach music to a thread.

Oh! You truly suck. Bad kitty! (picture me plugging my ears and sticking my tongue out at you).

And now I have the belly button song to contend with too. But I will prevail. The cream rises to the top. :)
 

Hello Everyone,

I thought I'd just chime in here as one of your :confused:friendly:confused: judges to add a comment or two that may assist. Remember though, I am only one judge and you have two(?!) others to please as well.

- - - - - -

For me, there are three facets of a Ceramic DM story I look for when judging.

Story
Firstly is the "story" as a whole. I like to enjoy a story but I derive this enjoyment in several different ways. Sometimes it's the surprise ending, the dramatic characterisation, or even the relating of something so bizarre or niche that one cannot help but be drawn in. It is perhaps the hardest thing to pin down, except to say, "I know a good story when I read one".

Writing Craft
This is a strange one because it is something that when done right, does not receive immediate attention. Whne done improperley however it get DAMN anoying! A slip here or there in the first round is tolerable but after that, it is something that overly distracts from what is read. My judging imps have a hard enough time understanding our language without confusing them with poor grammar or spelling (although in all seriousness, only the more studious imps pay any attention at all to such things). On the plus side though, you sometimes read a story that makes you smile and shake your head at the beauty of a fellow writer's expression. In this respect, I'm easily impressed.

Picture Usage
Now this is the big cheese for me. While the previous two categories are highly important, this is the element for me that embodies what Ceramic DM is all about. I love it when a writer extracts everything from a picture and infuses it throughout their story. When done well, a writer does not even have to signpost the picture; it is completely obvious. There are three things in my opinion to avoid: the "throwaway" picture use, the picture as a "picture", and the "museum tour" story.

A throwaway picture is when a sentence akin to a wart imposes itself upon the story with little to no relevance and for no other purpose than to "include the picture". The picture as "picture" is generally the cheap way out of including a difficult image in the story. Wow, our heroes open a book and see a picture of a... [insert picture here]. If you're going to use a picture, get your hands dirty and let it pull your story in a bizarre direction. And finally is the "museum tour". This is where the story inspects each of the pictures, diligently moving from one to the next. However, what is missing is their relationship to the whole. Try to get your pictures to influence your story in more than one way. Don't treat each of them as a waypoint to be carefully included, discussed by the tour guide before moving on.

- - - - - -

These are the primary aspects I look at when judging; I let my jury of imps convey their opinion six times. Once for story, once for writing and once for each of the pictures (if I can keep their capricious attention for long enough). Let it be said as well that I feel slightly like the stupid textbook (J Evans Pritchard?) in Dead Poet’s Society. Maybe I'm being too mathematical? As such, there should always be room other methods of judging such as maldur’s judging sticks. In many cases, such a succinct method might be the truest indicator of achievement and expression.

Anyway, the last time I did judging, I went back through some of the previous judgments and some of the statements the judges made so as to get in the "zone". Unfortunately I never quoted them properly so I cannot attribute them correctly. As such, I'll just include them here as a single package that may enlighten, entertain or... something else starting with e.

- Looking for a complete story
- Good use of tension
- Adventurers are not the focus but mere participants in the story
- Continuous and solid mood
- Characters individual but recognisable
- Publisher using these pictures as the focus
- Hinging on the ingredients rather than just including them – the ingredients being the pictures
- Strength of opening
- Good flow through out
- Are the ingredients too chaotically thrown together?
- Cohesiveness of elements
- Author’s strong voice
- A Title while not completely necessary is an important and useful signpost for the reader
- Is the piece entertaining as a whole?
- Does it encourage the readers own imagination and ideas?
- Too much description getting in the way of pace?
- Completeness of story
- Consistency of style
- Unorthodox story
- Story having good direction

I hope this assists. I shall report back when my order of imps and scythe are delivered.

Best Regards
Herremann the Wise
 

Question for the judges

I forget
Is it only free verse or strung together Haiku for the first few rounds?

Looking forward to meeting my worthy opponents in which ever CDM contest, mine or the real one, I end up in.

**edited to correct tense oddly enough**
 
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ok. It has been a few days and we haven't had any new contestants show up, or new offers for judges. In an ideal world, I'd like to start this competition this coming weekend.

If we start now, I'd need to take contestant (rodrigo said he'd be available if needed). Any thoughts or ideas about where we coudl get another contestant and a judge?
 

My personal experiences with EN World indicate that the weekends are quieter across the general user base. I would suggest giving it until Monday afternoon before closing the signups and bracketing folks.

EDIT: I would also suggest that you change the thread title to reflect that signups are closing. It is possible that a few folks are waiting to see a signup thread.
 


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