CG vs. N: Chaotic Good Victorious!


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OOC: I am not sure I understand. Does Shelly want to anchor a plane of ice to the hemisphere of ice that crashed to the ground? If so, she cannot do that because the surface would be broken up by the building, because the building is occupying the same space as the hemisphere. That is the only hemisphere in the arena. When I said that you cannot create a sphere of ice, that is because of the spell description, not because of any dimensions of the cage.
 

OOC: I ment to cover the floor of the cage with a plane of ice. I thought there was a hemisphere inside the cage as well. She will attend to that next round.
 

OK, I understand.

Round 593: Shelly tries to form a wall of ice on the floor of the cage (a twenty foot square sheet at 30N95E60Z, according to her earlier movement around the cage), but there is nothing for the wall to anchor to, so the spell fails.
Shelly gets hit with force darts for 19 points of damage. Shelly has 5 HP remaining. What is next, Shelly?
 
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Shelly tries to bang her head in frustration against the bars, then realizes that she still can't move. Stupid spell - it cant even rest on a mostly flat surface.
She casts Heal on herself. Then gives the matter some thought.

OOC: Object - to enclose herself in Ice. Her next strategy is to cast the hemisphere to fit inside the cage, then seal it with an flat Ice wall under her. If she thinks this won't work please let me know. What definition of anchor are you using? I dont see why the forcecage cant serve as an anchor.
 

OOC: She has no reason to think the bowl will not rest on the bottom of a cage. It did earlier, momentarily. To anchor on something is to attach on to something. Because it is a horizontal sheet, it has to have two opposite sides to anchor against.

Round 594: Shelly is up to full HP.
Shelly gets hit by force darts for 15 points of damage. Shelly has 37 HP remaining. What next?
 


OOC: Your statement is correct. The answer to the question is for you to figure out. So, what is Shelly's next move.
 
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OOC: I am not sure how to disbelieve something you cannot see, but Shelly will try. Shelly is still held, but she can fly because her flight is magical.

Round 595: Shelly flies to 90N90E70Z.
Shelly takes 21 points of damage from force darts. Shelly has 16 HP remaining.
 

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