Sorry about that. I usually try to give that info in advance. Permambulator recognizes them as rilmani, which are neutral outsiders. He knows their outsider traits.
Coppertone is a cuprilach rilmani, which are rilmani spies and assassins, and cannot be flanked or easily struck if caught flat-footed.
The Fs are ferrumach rilmani, the rilmani shock troops, and Perm knows their rilmani traits (immunity to electricity and poison, good resistance to acid and sonic); they can create a fear effect within 15 feet without making much effort; they have spell-like abilities (which include but are not limited to
polymorph, command, dispel magic, see invisibility); and they can summon others of their kind.
Round 621
Coppertone (22 Will save) flees the arena!
F1 steps to 85N85E (19 Will save) and swings twice at F2, hitting once for 16-10=6 points of damage.
F2 returns the favor (15 Will save) and hits once for 11-10=1 point of damage.
F1 has 104 HP remaining. F2 has 104 HP remaining.
F3 zips down to 45N85E20Z. Permambulator feels a wave of fear, but seeing what happened to his opponents gives him courage (21 Will save). F3 concentrates, and F1 is not blurry anymore.
Permambulator can breathe again in round 623.
A large golden spider covered in chitinous plates and saw-edged fangs skitters to 40N95E. Perm bites it on its approach (rolled 36) for no damage (DR 15 or greater).
The spider tries to grab Perm (touch attack 38), but fails (9 vs. 16 grapple check).
Perm has no idea what the spider is. Perm is first in round 622.