Scott Christian
Hero
That would not surprise me at all. I was trying to keep it "different" from a video game, as I feel like their going to have to do that if they decide to marry TT to Video. It seems like it'll need to be more of a DM tool than anything. At least that is how I see it.I was actually thinking you could generate whole towns with NPCs going about their normal business. Select a general style, wealth and technology level, may be tweak it a bit for flavor. Monsters and whatnot would be the same, take a generic troll but add just enough detail to make each one unique and so on.
But it could all be descriptive, and the DM won't have to do much. I mean, we're already creating fake people that are hard to tell from real, games generate a lot of their environments. If you go to talk to a specific NPC you could have a few canned lines based on general (randomly generated) roles or the DM could step in.
Which would be all sorts of awesome. It's the implementation of things like combat and skills that I question.
And I am with you skill and combat. I don't see the skill or combat happening because people play D&D to be able to do anything, and that includes trying to get swallowed by the purple worm.