Chain Spell feat questions


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Iron_Chef said:
Just to double check, a chained spell uses up a spell slot three levels higher than normal, so a chained suggestion is considered a 6th level spell in all respects (duration, saves, range, etc.)?
No. The save DC does not change.
Duration and range are determined by caster level, not spell level, so they also do not change.

The 3rd level spell slot it would normally occupy (unchained) is still open (ununsed), right?
Right.
If you're a wizard, you have to prepare the spell in a 6th-level slot ahead of time. If you're a sorcerer, casting the spell counts as one of your 6th-level spells per day. It does not touch your 3rd-level slots at all.
 


I can't beleive I missed that thread I've done this on every chain spell thread I can think of.


The discussion comes down to terms. If you look at spells they use the term target, which is sepparate from ray. So if a feat uses that term then no a ray can't be used.

The problem is there never is a flashing sign in feat descriptions hey were actually using the term now and not just what the words mean in the english language.

In the book chain spell came out in's case I beleive that they aren't using the terms. The feat split ray uses the same terminology, and so if they are using the terms split ray doens't work on rays. Were talking eagle claw usefullness here.

Now its entirely possible that they used the terms correctly on one feat and incorrectly on another, since they've never faq'd it or errataed it there is no answer. So go ask your DM.

I tend to say that yes it works on rays, they weren't using the terms as shown by split ray.
 

Just to confuse the issue a little more, from the Main FAQ p59:

To determine if a spell is
“targeted,” look at the information that proceeds each spell
description. If there is a Target or Targets entry, the spell is
targeted. A spell also is “targeted” if it has an Effect entry and
the effect is a ray or something else that requires a melee or
ranged attack to strike a foe, such as the missile created by the
Melf’s acid arrow spell or the beam of fire from a flame blade
spell.


-Hyp.
 




Hypersmurf said:
Just to confuse the issue a little more, from the Main FAQ p59:

To determine if a spell is
“targeted,” look at the information that proceeds each spell
description. If there is a Target or Targets entry, the spell is
targeted. A spell also is “targeted” if it has an Effect entry and
the effect is a ray or something else that requires a melee or
ranged attack to strike a foe, such as the missile created by the
Melf’s acid arrow spell or the beam of fire from a flame blade
spell.


-Hyp.

If Rays are included, and those with a single ranged touch attack, the following came out of a quick-and-dirty search:

EDIT: Removed spells with an Area entry...

Acid Splash [Sor/Wiz 0] (MoF p76)
Acidic Curse [Sor/Wiz 1] (BoEM)
Analyze Dweomer [Sor/Wiz 6] (PH p172)
Bands of Bilarro [Sor/Wiz 3]
Battering Ram [Sor/Wiz 2] (MoF p80)
Binding [Sor/Wiz 8] (PH p179)
Binding Winds [Drd 5] (MoF p80)
Blast of Force [Force 3] (RTEE p162,DR294 p33)
Blinding Spittle [Drd 1] (MoF p82)
Blindness/Deafness [Brd 2, Clr 3, Sor/Wiz 2] (PH p180)
Bolt of Conjuring [Sor/Wiz 3] (BoEM)
Bolt of Glory [Glory 6] (DotF p82,D&D p216)
Bolts of Bedevilment [Madness 5]
Cause Fear [Brd 1, Clr 1, Death 1, Sor/Wiz 1] (PH p182)
Chains of Vengeance [Sor/Wiz 4] (BoEM)
Chamber [Sor/Wiz 3] (MotP p34)
Charm Monster [Brd 3, Sor/Wiz 4] (PH p183)
Coma [Clr6, Sor/Wiz 6] (BoEM)
Command [Clr 1] (PH p185)
Command Undead [Sor/Wiz 2] (T&B p86)
Conditional Spell [Sor/Wiz 6] (BoEM)
Curse of Ill Fortune [Clr 2 (Beshaba)]
Darkbolt [Darkness 5] (BoVD p90)
Darkfire [Clr 3 (drow pantheon)] (MoF p86,LoD p186)
Demand [Sor/Wiz 8] (PH p191)
Destruction [Clr 7, Death 7] (PH p192)
Dimensional Anchor [Clr 4 , Sor/Wiz 4] (PH p195)
Discern Location [Clr 8, Knowledge 8, Sor/Wiz 8] (PH p195)
Disintegrate [Destruction 7, Sor/Wiz 6] (PH p195)
Dismissal [Brd 4, Clr 4, Sor/Wiz 5] (PH p196)
Disquietude [Brd 1] (MoF p90)
Disrupt Undead [Sor/Wiz 0] (PH p197)
Distort Speech [Brd 1] (MoF p90)
Dominate Monster [Sor/Wiz 9] (PH p197)
Dominate Person [Brd 4, Sor/Wiz 5] (PH p197)
Doom [Clr 1] (PH p198)
Drown [Drd 6] (MoF p90)
Electric Jolt [Sor/Wiz 0] (MoF p91)
Energy Drain [Clr 9, Sor/Wiz 9] (PH p199)
Enervation [Sor/Wiz 4] (PH p199)
Favor of Ilmater [Clr 4 (Ilmater), Pal 4] (MoF p93)
Feeblemind [Sor/Wiz 5] (PH p203)
Finger of Death [Drd 8, Sor/Wiz 7] (PH p203)
Flame Arrow [Sor/Wiz 3] (PH p205)
Flensing [Sor/Wiz 8] (FR p70)
Flesh to Stone [Sor/Wiz 6] (PH p206)
Foil Tracer [Sor/Wiz 3] (BoEM)
Freedom [Sor/Wiz 9] (PH p207)
Freezing Claw [Sor/Wiz 6] (BoEM)
Geas/Quest [Brd 6, Clr 6, Sor/Wiz 6] (PH p208)
Greater Magic Fang [Drd 3, Rgr 3] (PH p210)
Grimwald's Graymantle [Sor/Wiz 5] (FR p71)
Guilt [Brd 1, Clr 1, Sor/Wiz 1] (BoEM)
Harrier [Clr 4, Drd 3] (DotF p87)
Haste [Brd 3, Sor/Wiz 3] (PH p212)
Hold Monster [Brd 4, Law 6, Sor/Wiz 5] (PH p214)
Hold Person [Brd 2, Clr 2, Sor/Wiz 3] (PH p214)
Holy Star [Clr 7 (Mystra)] (MoF p100)
Horizikaul's Boom [Sor/Wiz 1] (MoF p100)
Horizikaul's Cough [Sor/Wiz 0] (MoF p101)
Icebolt [Sor/Wiz 2] (BoEM)
Imbue Guardian [Sor/Wiz 8] (BoEM)
Inferno [Drd 5] (MoF p102)
Insanity [Sor/Wiz 7] (PH p217)
Interplanar Message [Clr 3] (MotP p36)
Know Protections [Brd 1, Sor/Wiz 1] (MoF p104)
Know Vulnerabilities [Brd 4, Clr 4] (MoF p104)
Life Bolt [Sor/Wiz 2] (MoF p105)
Magic Jar [Sor/Wiz 5] (DotF p69)
Magic Mouth [Brd 2, Sor/Wiz 2] (PH p224)
Make Manifest [Clr 4, Sor/Wiz 6] (MotP p36)
Maze [Sor/Wiz 8] (PH p226)
Melf's Acid Arrow [Sor/Wiz 2] (PH p227)
Memory Rot [Drd 5] (MoF p108)
Mind Blank [Protection 8, Sor/Wiz 8] (PH p228)
Mindless Rage [Brd 2, Sor/Wiz 2]
Modify Memory [Brd 4] (PH p230)
Monstrous Thrall [Domination 9]
Mystic Lash [Clr 3 (Bane)] (MoF p109,LoD p187)
Negative Energy Ray [Sor/Wiz 1] (T&B p93)
Nightmare [Brd 5, Sor/Wiz 5] (PH p232)
Nightmare Lullaby [Brd 2] (MoF p110)
Nybor's Gentle Reminder [Sor/Wiz 1 (Red Wizard)] (MoF p110)
Nybor's Mild Admonishment [Sor/Wiz 3 (Red Wizard)] (MoF p111)
Nybor's Stern Reproof [Sor/Wiz 7 (Red Wizard)]
Nybor's Wrathful Castigation [Sor/Wiz 8 (Red Wizard)] (MoF p111)
Otiluke's Freezing Sphere [Sor/Wiz 6] (PH p233)
Phantasmal Killer [Sor/Wiz 4] (PH p235)
Polymorph Any Object [Sor/Wiz 8, Trickery 8] (PH p236)
Polymorph Other [Sor/Wiz 4]
Prismatic Eye [Sor/Wiz 6] (MoF p112)
Probe Thoughts [Mind 6, Wiz/Sor 6] (DotF p88)
Puppeteer [Brd 3] (MoF p112)
Random Action [Clr 1] (PH p242)
Ray of Depletion [Sor/Wiz 2, Brd 3Component: V, S]
Ray of Enfeeblement [Sor/Wiz 1] (PH p242)
Ray of Frost [Sor/Wiz 0] (PH p243)
Searing Light [Clr 3, Sun 3] (PH p248)
Sending [Clr 4, Sor/Wiz 5] (PH p248)
Shadow Well [Sor/Wiz 4] (MoF p116)
Shield Other [Clr 2, Pal 2, Protection 2] (PH p251)
Silent Sound [Brd 1, Sor/Wiz 1] (BoEM)
Speak with Dead [Clr 3] (PH p254)
Spectral Stag [Clr 2 (Malar)] (MoF p120)
Speed Swim [Drd 1, Rgr 1, Sor/Wiz 1] (MoF p121)
Spider Curse [Spider 6] (FR p74)
Suggestion [Brd 2, Sor/Wiz 3] (PH p257)
Tasha's Hideous Laughter [Brd 2, Sor/Wiz 2] (PH p263)
Teleport Coordinates Transfer [Sor/Wiz 6] (BoEM)
Tenser's Destructive Resonance [Sor/Wiz 5]
Trap the Soul [Sor/Wiz 8] (PH p266)
True Domination [Domination 8]
Undetectable Alignment [Brd 2, Clr 2, Pal 2] (PH p267)

Andargor
 
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Here's a list incorporating additional third party sources I compiled:

A-C
Acid Splash [Sor/Wiz 0] (MoF)
Acidic Curse [Sor/Wiz 1] (BoEM)
Agony [Wit 2, Pain 2, Sor/Wiz 2] (Witch’s Handbook)
Analyze Dweomer [Sor/Wiz 6] (PH p172)
Aura of Spelldoom [Asn 4, Brd 4, Clr 5, Sor/Wiz 6] (Pale Designs)
Axeman’s Touch [Clr 6, Sor/Wiz 6] (Pale Designs)
Bands of Bilarro [Sor/Wiz 3]
Battering Ram [Sor/Wiz 2] (MoF p80)
Binding [Sor/Wiz 8] (PH p179)
Binding Winds [Drd 5] (MoF p80)
Blast of Force (RttToEE)
Blinding Spittle [Druid 1] (MoF)
Blindness/Deafness [Brd 2, Clr 3, Sor/Wiz 2] (PH p180)
Bolt of Conjuring [Sor/Wiz 3] (BoEM)
Bolt of Glory (DoF)
Cause Fear [Brd 1, Clr 1, Death 1, Sor/Wiz 1] (PH p182)
Chains of Vengeance (BoEM)
Chamber [Sor/Wiz 3] (MotP p34)
Charm Person [Bard 1, Sor/Wiz 1]
Charm Monster [Brd 3, Sor/Wiz 4] (PH p183)
Coma (BoEM)
Command [Clr 1] (PH p185)
Command Undead [Sor/Wiz 2] (T&B p86)
Conditional Spell (BoEM)
Confidente [Brd 6, Clr 8, Sor/Wiz 8)] (Pale Designs)
Curse of Ill Fortune [Clr 2 (Beshaba)]

D
Darkbolt (BoVD)
Darkfire (MoF)
Daze [Sor/Wiz 0]
Demand [Sor/Wiz 8] (PH p191)
Destruction [Clr 7, Death 7] (PH p192)
Detect Poison [Sor/Wiz 0]
Dimensional Anchor [Sor/Wiz 4] (PHB)
Discern Location [Clr 8, Knowledge 8, Sor/Wiz 8] (PH p195)
Dismissal [Brd 4, Clr 4, Sor/Wiz 5] (PH p196)
Disquietude [Brd 1] (MoF p90)
Disrupt Undead (PH)
Distort [Bard 4, Sor/Wiz 4] (Dynasties & Demogogues)
Distort Speech [Brd 1] (MoF p90)
Dominate Animal
Dominate Monster [Sor/Wiz 9] (PH p197)
Dominate Person [Brd 4, Sor/Wiz 5] (PH p197)
Doom [Clr 1] (PH p198)
Drown [Drd 6] (MoF p90)

E-F
Ecstasy [Pleasure 3] (Armies of the Abyss)
Electric Jolt [Sor/Wiz 0] (MoF p91)
Enlarge [Sor/Wiz 1]
Eternal Charm Person [Brd 5, Wit 5, Sor/Wiz 5] (Witch’s Handbook)
Eternal Charm Monster [Wit 7, Sor/Wiz 7] (Witch’s Handbook)
Eternal Sleep [Brd 5, Wit 5, Sor/Wiz 5] (Witch’s Handbook)
False Strike [Sor/Wiz 1] (KKPG)
Favor of Ilmater [Clr 4 (Ilmater), Pal 4] (MoF p93)
Feeblemind [Sor/Wiz 5] (PH p203)
Femurburst [Crippling 7, Sor/Wiz 8] (Armies of the Abyss)
Finger of Death [Drd 8, Sor/Wiz 7] (PH p203)
Fit of Coughing [Disease 2] (Armies of the Abyss)
Fleshy Blight [Change 8, Sor/Wiz 8] (Armies of the Abyss)
Flensing [Sor/Wiz 8] (FR p70)
Flesh to Stone [Sor/Wiz 6] (PH p206)
Foil Tracer (BoEM)
Forget [Bard 4, Sor/Wiz 5] (Dynasties & Demogogues)
Freedom [Sor/Wiz 9] (PH p207)
Freezing Claw (BoEM)

G-H
Garble [Bard 3, Sor/Wiz 3] (Dynasties & Demogogues)
Geas/Quest [Brd 6, Clr 6, Sor/Wiz 6] (PH p208)
Grease [Sor/Wiz 1]
Greater Dispelling [Sor/Wiz 6]
Greater Magic Fang [Drd 3, Rgr 3] (PH p210)
Greater Magic Weapon [Clr 4, Sor/Wiz 3]
Grimwald's Graymantle [Sor/Wiz 5] (FR p71)
Guilt (BoEM)
Harrier [Clr 4, Drd 3] (DotF p87)
Haste [Brd 3, Sor/Wiz 3] (PH p212)
Heart In Hand [Clr 7, Death 7, Sor/Wiz 7] (Pale Designs)
Hold Animal
Hold Monster [Brd 4, Law 6, Sor/Wiz 5] (PH p214)
Hold Person [Brd 2, Clr 2, Sor/Wiz 3] (PH p214)
Horizikaul's Boom [Sor/Wiz 1] (MoF p100)
Horizikaul's Cough [Sor/Wiz 0] (MoF p101)
I-L
Icebolt (BoEM)
Imbue Guardian (BoEM)
Inferno [Drd 5] (MoF p102)
Insanity [Sor/Wiz 7] (PH p217)
Instant Fact [Bard 2, Sor/Wiz 3] (Dynasties & Demogogues)
Interplanar Message [Clr 3] (MotP p36)
Itchy Hives [Clr 2, Disease 1] (Armies of the Abyss)
Keen Edge [Sor/Wiz 3]
Knock [Sor/Wiz 2]
Know Protections [Brd 1, Sor/Wiz 1] (MoF p104)
Know Vulnerabilities [Brd 4, Clr 4] (MoF p104)
Lesser Geas [Sor/Wiz 4]

M-N
Magic Jar [Sor/Wiz 5] (DotF p69)
Magic Mouth [Brd 2, Sor/Wiz 2] (PH p224)
Make Manifest [Clr 4, Sor/Wiz 6] (MotP p36)
Make Whole
Maze [Sor/Wiz 8] (PH p226)
Melf’s Acid Arrow [Sor/Wiz 2]
Memory Rot [Drd 5] (MoF p108)
Mind Blank [Protection 8, Sor/Wiz 8] (PH p228)
Mindless Rage [Brd 2, Sor/Wiz 2]
Misdirection [Sor/Wiz 2]
Modify Memory [Brd 4] (PH p230)
Monstrous Thrall [Domination 9]
Nightmare [Brd 5, Sor/Wiz 5] (PH p232)
Nightmare Lullaby [Brd 2] (MoF p110)
Nybor's Gentle Reminder [Sor/Wiz 1 (Red Wizard)] (MoF p110)
Nybor's Mild Admonishment [Sor/Wiz 3 (Red Wizard)] (MoF p111)
Nybor's Stern Reproof [Sor/Wiz 7 (Red Wizard)]
Nybor's Wrathful Castigation [Sor/Wiz 8 (Red Wizard)] (MoF p111)

Q-R
Open/Close [Sor/Wiz 0]
Phantasmal Killer [Sor/Wiz 4] (PH p235)
Phantasmal Lover [Pleasure 4] (Armies of the Abyss)
Phantom Strangler [Blk 2, Clr 2, Sor/Wiz 2] (Pale Designs)
Polymorph Any Object [Sor/Wiz 8, Trickery 8] (PH p236)
Polymorph Other [Sor/Wiz 4]
Power Word, Blind
Power Word, Kill
Power Word, Stun
Probe Thoughts [Mind 6, Wiz/Sor 6] (DotF p88)
Puppeteer [Brd 3] (MoF p112)
Pyrotechnics
Quench
Random Action [Clr 1] (PH p242)
Ray of Enfeeblement [Sor/Wiz 2]
Reduce [Sor/Wiz 1]

S
Sending [Clr 4, Sor/Wiz 5] (PH p248)
Shadow Well [Sor/Wiz 4] (MoF p116)
Shatter [Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2] (PH p250)
Shield Other [Clr 2, Pal 2, Protection 2] (PH p251)
Silent Sound (BoEM)
Speak with Dead [Clr 3] (PH p254)
Spectral Stag [Clr 2 (Malar)] (MoF p120)
Spell Haste [Sor/Wiz 3] (Villain Design Handbook)
Speed Swim [Drd 1, Rgr 1, Sor/Wiz 1] (MoF p121)
Spider Curse [Spider 6] (FR p74)
Stone to Flesh [Sor/Wiz 6]
Suggestion [Brd 2, Sor/Wiz 3] (PH p257)
Sympathy [Clr 8, Sor/Wiz 8]

T-Z
Taboo [Clr 5, Spor/Wiz 5] (Dynasties & Demogogues)
Tasha's Hideous Laughter [Brd 2, Sor/Wiz 2] (PH p263)
Teleport Coordinates Transfer (BoEM)
Tenser’s Destructive Resonance
Trap the Soul [Sor/Wiz 8] (PH p266)
True Domination [Domination 8]
Undetectable Alignment [Brd 2, Clr 2, Pal 2] (PH p267)
Weaken Resistance [Clr 4, Sor/Wiz 4] (Dynasties & Demogogues)
Whisper Geas [Brd 3, Sor/Wiz 4] (Dynasties & Demogogues)
 

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