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CHAINMAIL running for a while (trial basis only)

Yeah it does go down a lot... But im sure a patch will come out eventualy for it.
As far as the strongholds go, man are they sweet. The current cost was 2.6 million(+ 250,000 to redeed it for moving in my case.. doh) I think the price goes up though. But they are excellent. Perfect for a guild to operate out of. Several levels, lots of rooms, places to sit, furnishings etc.
There is a portal room with a portal like you see in various places around the world. You can access the module personal storage system -i think this is for you to save items you cant use yet but will want to someday, without having to carry them.
And it has a magic forge furnace to enhance items(with needed components of course). You can hire henchmen like in town... Lots of stuff. I cant wait to get in the mod again long enough to find a place to rebuild it so i can look more.

Peace
 

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Apologies to Crom, whoever is playing him/her. My char, Aelrahd, and Jarik were already in the thick of battle and didn't have time to talk.

Chainmail is very cool, but it is next to impossible for a low-level guy unless he is in a party. That leads to a problem. There aren't enough folks predictably on to put together a party. Or easy to meet up. I only chanced upon Jarik.

Might want to allow PoA char's to drop ILR'ed stuff to get on, for now. Starting to agree with Felonious, Chaz and all. If there is to be a real test, make some amends for PoA chars to play. Unequip the ILR stuff, allow it to be dropped or sold, or the char comes in nekkid, whatever. I don't even mind if he comes in poor.
 

Greylock said:
Apologies to Crom, whoever is playing him/her. My char, Aelrahd, and Jarik were already in the thick of battle and didn't have time to talk.

That would be one of mine :) Probably just as well as I was about 4 levels above you guys and would have spawned horrible things on us all... For instance this evening i wandered onto South Shore...need 500xp for my level figured id stick close to town.. in no short order I spawned the following (bare in mind I still have no magical weapon lol)
1. Raputti (or something similar..spider that is ghostly visaged and has DR that takes 8 points from all damage)
2. Cyclops and an Ettin
3. Beholder Mage and a Greater Werewolf
4. Wild Knight (unless your high level or can dupe them into standing at the foot of a hill while you bow them from above..i recommedn anyone under 7th avoid these liek the plague).
6. Gorgon and a Greater Medusa (stoned and death'ed lol)

amazingly I survived and levelled.. and had to on at least three occasions lead some monsters back into town so the guards could disaptch them because they were way out of my league or i simply couldnt hurt them with the masterwork weapon i had... was great fun.

Chainmail is very cool, but it is next to impossible for a low-level guy unless he is in a party. That leads to a problem. There aren't enough folks predictably on to put together a party. Or easy to meet up. I only chanced upon Jarik.

It is difficult if your not in a party but to be honest being in a party can alsobring its own troubles..namely you seem to spawn more things you cant handle rather than only one or two LOL.. But there doesnt seem to be any xp benefit for partying in CHAINMAIL like there was in PoA which is a shame as that was a real incentive to group and make friends with other folks in the mod.

Had the Scrying Pool been working id have headed out to where you were and said hi..but it doesnt seem to be at the moment unfortunately.
I had a route around Fontessa (the capital city i think) fairly big place and the sewers are real unpleasant.. was hoping a magical forge for enchanting might be found there..but no such luck.

I did notice a definite imporvement in the number of unusual terrain features that appear once i hit 8th level and the loot dropped seems a bit better too though still no magic item found (I like that magic items are rare..but the encounters dont really support such a notion...but that in turn can be good as it means it isnt a given that you can stand and fight everything you meet..so it encourages you to play smart).
 

OK, good news! PC Scry is finally working. The only way I could do it was to attach it to an NPC conversation, so now the ship captain and all of the guards will list players and locations for you.
 

Thanks Morrus.

BTW, I just logged on for a minute or two, and the server went down. When I logged back in, I saw what Edge was refering to yesterday. No chars available to play. Guess it's only temporary. About thirty minutes after Edge's post yesterday I took a peak and everything was OK.
 

I uploaded the new version (with the guards doing PC Scry) after I posted above. I imagine you tried to log in while the upload was taking place or while the module was restarting (which can take a few minutes, but still shows as "running" on Gamespy).
 

Cool cant wait to try tonight.
As too survivability of chars it is all tied to the lag. When the mod is running smooth your hench/soldiers obey your orders and attack. It is when it gets laggy. For some reason your char seems to act ok but laggy as do the monsters but not the henchmen they stand there or take for everr to activate power attack etc. Which is weird you would assume the chars and monsters would react the same but they don't. If what others are saying is true and the monsters encountered have dr +whatever and we can't find magic weapons there is a flaw. Especialy concidering you can by flame arrows/bolts which unless I am mistaken are +1. I think the designers may have went a bit overboard on the lack of magic. +1 items shouldn't be all that ahrd to find for say a 7th level character. I think what may fix this is having more forges. For example put 1 in most cities for example put 1 in shoreline but not the surrounding city areas.
Questions.
1)Are there recipes for making items anywhere?
2)I have a full soul gem. I am too low level to activate it to release the soul Why would this be?
3)If I use the soul gem to forge or sell does this give me alignment penalties?
4)If I have soldiers and reload they are no longer partied with me. Sometimes they are there when I log back and sometimes not. This doesn't seem to be tied to server crashing as I tested it. Is this a bug? I would assume if I am in the middle of a nasty area and have to log off for a while that when I log in my compnions should still be there and part of my party. Otherwise ouch that could hurt.
 

Hmmmm, I didn't notice until Rus pointed it out in game that the Wyrmling I've been nabbing as a companion is twice my level. No wonder he puts me to shame. :o Still, he's saved my butt so many times now. I'm only dying half as often. ;p He just rescued me from a Fine Stag Beetle. I couldn't lock on the dratted thing at all, but Wyrmies breath weapons got rid of him.

Last night he didn't do well enough to save Aelrahd and Jarik, but then, I don't think anyone could have saved us. Went through the trap door in the Gnoll/Skeletion cave, only to run into a Flesh Golem. :eek:

In regards to the soldiers, I am getting kinda tired of their lousy AI. Everyone keeps telling me to get a Cleric Henchie. Question is, how? I can't access the appropriate dialogue. Is it a level or gp issue? My guy is chronically poor.
 

Found my first magic weapon. At 9th level, and of course it was a +1 dire mace so not really that useful. Anyone want to buy? Just seek out Sorfiwiewiel Gende'lyn with about 1000 gp:).
 
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Greylock said:
Thanks Morrus.

BTW, I just logged on for a minute or two, and the server went down. When I logged back in, I saw what Edge was refering to yesterday. No chars available to play. Guess it's only temporary. About thirty minutes after Edge's post yesterday I took a peak and everything was OK.

With your vault appearing empty...all you do is leave it logged in with the empty vault and wait 2 or 3 minutes...eventually your characters appear. I've had this happen numerous times and morrus also mentions it on one of his posts.
 

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