Challenge Accepted!

If people wish to participate in a challenge that is up to them. I do not control this behaviour. They do get a bit in return. They know now that there is a system that might easily handle thier character concepts. This in turn may lead into more questions and build interest. That sounds more like a mutual benefit to me.
I'm afraid you are operating under a misapprehension. The denizens here are familiar, between them, with a large fraction of the thousands of RPGs that are available in English. Approximately none of them have a character concept that they want to play that they can't find a system to represent in a satisfactory way.

The "represent anything that makes any sense, and many things that don't" niche has several games in it, but they tend to be more complicated than games that are intended for a specific kind of story, setting, or playstyle. If they aren't, they tend to be lacking in some other way. So people may well be interested in a game that represents many kinds of characters readily.

There are, however, some huge caveats in that interest:
  • A universal game system that is easy to use for both character generation and play, and satisfactory for a wide range of settings, stories and playstyles appears to be a genuinely difficult problem. Many people have tried to design one, and nobody has succeeded, that we've heard of.
  • It is universally observed that game designers find their own rules easy to use, flexible, and generally satisfactory. The game designer's view of their game does not predict how much other people will like it at all. In 46 years playing RPGs, I've played a lot of people's personal systems, and helped with debugging several. That's a lot of work, and none of them have been run by anyone other than their authors.
You've given one-paragraph descriptions of how you think some character concepts would be implemented in your rules. You've passed a basic test, in that you haven't said "Oh, it can't do that" but you haven't provided game-mechanical details. The general things you've said about the game haven't outlined it well enough to let us deduce anything.

You have been saying that it can do pretty much anything, but talk is cheap. If you want people to engage with a system, you have to let them try it out for themselves. That's why people are asking for rules summaries, or a filled-in character sheet.
But the salesman will also be careful as he walks down the road towards the house plans on selling to. He doesn't wish to be robbed. He will plan his route as best he can. I haven't even been here a week, and already the calls for mechanics and free stuff, which when I am ready i would gladly do. People seem simultaneously sick of hearing about it and wanting the details all at once.
We're fed up of being told "It's wonderful!" and not being able to evaluate this for ourselves. From some of the things you've been saying, I'm getting an impression that you're mostly familiar with D&D family games. Have you played or read:
  1. Dungeon World, or other Powered by the Apocalypse games?
  2. Savage Worlds?
  3. Call of Cthulhu, RuneQuest or another BRP game?
  4. Hero System, or GURPS?
  5. Traveller?
  6. Toon, Teenagers from Outer Space or Paranoia?
  7. Shadowrun?
  8. Vampire, Werewolf or Mage?
  9. Amber Diceless Roleplaying?
Those are just a few well-known games with very different mechanics and worldviews to D&D. If you're unfamiliar with several of them, it seems likely that you don't know enough about the state of the art to produce a commercial game.
 
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Yes you call this an inventor in my game, and everything you asked for is possible. The constructs might still be more easily made with magic, as taking a spirit and binding it to a construct body is easier that way. Alternatively you could use tech to trap a spiritand force the spirit into the construct body...but I would see an oppertunity to RP it wanting to work against you.

You are talking dragon style martial arts. Already done

Snow white is a Nymph. Her natural beauty is all she needs, as this is innate to her.

You asked for some character suggestions, and some folks gave them in good faith. Cool Cool..

But.. um... your response is not doing... anything.

Where is your response of how this works in your system? Just stating the word "dragon style" means nothing.

Where are the completed character sheets showing the full featured characters of swamp thing or snow white?

As far as you describe it in every single post you have made = you never demonstrated your system, even in part...

So... um... what DO those characters actually look like in your rules?
 

That said I am going to take a break from this site. Try and come up with a pdf that meets the suggested requirements to interact.
Friendly suggestion -- do none of that. At least not now.

Actually join the site. Not to talk about your game, but talk about games. And geek stuff. This community has been remarkably generous with supporting it's members with time and thoughts, I've been here since it started. It's also been hard on those attempting to scam or abuse us, such as a "Not AI" map bundle that they inflated their 5-star reviews on their own website beyond belief.

Right now you're a member of the site but not yet a member of the community. And as has been mentioned, you've managed to ruffled some feathers.

So leave behind your PDF and become a member of the community. Talk, interact, geek out. We're always welcome to meet fellow hobbyists.

Then at a later point bring up your game and have a quick-start PDF.
 

Friendly suggestion -- do none of that. At least not now.

Actually join the site. Not to talk about your game, but talk about games. And geek stuff. This community has been remarkably generous with supporting it's members with time and thoughts, I've been here since it started. It's also been hard on those attempting to scam or abuse us, such as a "Not AI" map bundle that they inflated their 5-star reviews on their own website beyond belief.

Right now you're a member of the site but not yet a member of the community. And as has been mentioned, you've managed to ruffled some feathers.

So leave behind your PDF and become a member of the community. Talk, interact, geek out. We're always welcome to meet fellow hobbyists.

Then at a later point bring up your game and have a quick-start PDF.
Thankyou for the advice. I stand at a bit of a cross road however. Already today I was accused of joining feeds I was not part of. And while I might understand the, no self promo clause, me adding even non promo related input was unwelcome. I'am not really sure how to participate in a community, when I do not have degrees in law/writing, or a wide expansive knowledge base to a variety of gaming systems. It's all welcoming and inviting until its not. This is literally the second forum I have ever tried in my life. My last was reddit. From that I learned to ask about ettiquite and I did, but I wasn't told what I was told today, which might have been....helpful.

I will still work on that PDF amongst my many other projects. It will be quite a challenge to break it down to 10 or so pages.
 

There has been an overwhelming responce to my post that states that discusion isn't wanted as much as a PDF or breakdown of my system then followed by disscussion. Well I have heard your cries of injustice, and will make ammends in the form of beginning to create exactly that. My product is expansive, detailed and full of information. So, unless you have different ideas, I will focus mainly on character creation, the character sheet and giving a rundown on an example encounter and flow of game.

I had hoped to open up disscussion and engage with people to get them interested. This approach has gotten dozens of people excited to try out my system and know more in the past. Not the case here. Overall the forum rules are well written and for the most part I welcome constructive criticism, preferabley without the hostile intent. I will take what I learned here forward and eventually come back here.

I have faith in my product. I have watched dozens of people enjoy my game, and celebrated a 10 year anniversity with my current main group. Every weekend, every Sunday, for 10 years, and I can count the number of games missed on 1 hand. I am sorry to have disappoint your expectations in regard to what is new ground for me. The lesson I will carry forward.


1QD

IMNSHO, at this point you have made yourself a much bigger discussion topic than your product. I know plenty about you, your attitude, and your opinions about us. But despite you regularly mentioning your game, I still know nothing meaningful about it. This post continues that trend.

*Edit: Added quote after thread merge.
 
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OK…here’s a PC concept I’ve been kicking around since 2010 (at least), and modeled in a few different mechanical systems: Hellbox.

I have my Hellbox concept floating around...he's a Warforged who was built to be a living LeMarchand Puzzlebox. Which is to say he's one part Hellboy, one part Cenobite from the Hellraiser series.

I know how he’s supposed to be; how he acts; what he can & cannot do.
 
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Thankyou for the advice. I stand at a bit of a cross road however. Already today I was accused of joining feeds I was not part of.
This is fairly surprising, people jump into threads all the time. Was it problems with you posting in the threads at all, or disagreements with the content you posted? Because we have a wealth of various opinions here, we don't live in an echo chamber, and any strongly stated opinion will likely find someone who disagrees with it.

The latter is just part of being in an safe, diverse community -- people don't always agree, and can say so as long as they follow the community rules.

And while I might understand the, no self promo clause, me adding even non promo related input was unwelcome. I'am not really sure how to participate in a community, when I do not have degrees in law/writing, or a wide expansive knowledge base to a variety of gaming systems. It's all welcoming and inviting until its not. This is literally the second forum I have ever tried in my life. My last was reddit. From that I learned to ask about ettiquite and I did, but I wasn't told what I was told today, which might have been....helpful.
I was in your etiquette request, and it was rather non-specific. There wasn't discussion that you were here almost solely to talk about a game you were creating, but one that you were loathe to discuss any mechanics of.

Plus in today's day and age there are generally expectations of common forum courtesy that having only ever tried reddit before needed to be laid out succinctly. Considering the number of neurodivergent posters we have, that might be a good topic for a post to put together something.

I mention that because while we're frequently argumentative and go back and forth about various subjects, there are items in this thread that can easily be read as personal insults or attacks. I'm truly don't think you intended them that way -- if I did I wouldn't bother typing this much, I'd just put you in my ignore list. Concrete examples: Repeated talking about people stealing your ideas, especially in ways that seem to accuse others that didn't post anything like that. Repeated rejections of requests for expansion of what you were saying with "I'm still evaluating if I want to be here." We do have pride in these forums that Morris, the mod team, and all of the posters (yes, even the ones I butt heads with) have put together. Requests for characters and then short answers which only made sense in context of your system, which in general you wouldn't share.

We have a dedicated forum for promotion, and posting under TTRPGs instead of there invites a discussion as a TTRPG, not as a promotion. It felt though that you weren't willing to hold up the part of the discussion needed as the only one with the rules. We've had posters introduce games, but usually they do so to discuss them. It's a two way street.

Regardless if you stay, I wish you luck. We don't have forums specifically dedicated to building new games so we might not be your pick. And yes, we do have diverse opinions that we should be saying respectfully but can get argumentative back and forth. But we have a wealth of experience we're willing to expound on if you're willing to meet us half way.
 

This is fairly surprising, people jump into threads all the time. Was it problems with you posting in the threads at all, or disagreements with the content you posted? Because we have a wealth of various opinions here, we don't live in an echo chamber, and any strongly stated opinion will likely find someone who disagrees with it.

The latter is just part of being in an safe, diverse community -- people don't always agree, and can say so as long as they follow the community rules.


I was in your etiquette request, and it was rather non-specific. There wasn't discussion that you were here almost solely to talk about a game you were creating, but one that you were loathe to discuss any mechanics of.

Plus in today's day and age there are generally expectations of common forum courtesy that having only ever tried reddit before needed to be laid out succinctly. Considering the number of neurodivergent posters we have, that might be a good topic for a post to put together something.

I mention that because while we're frequently argumentative and go back and forth about various subjects, there are items in this thread that can easily be read as personal insults or attacks. I'm truly don't think you intended them that way -- if I did I wouldn't bother typing this much, I'd just put you in my ignore list. Concrete examples: Repeated talking about people stealing your ideas, especially in ways that seem to accuse others that didn't post anything like that. Repeated rejections of requests for expansion of what you were saying with "I'm still evaluating if I want to be here." We do have pride in these forums that Morris, the mod team, and all of the posters (yes, even the ones I butt heads with) have put together. Requests for characters and then short answers which only made sense in context of your system, which in general you wouldn't share.

We have a dedicated forum for promotion, and posting under TTRPGs instead of there invites a discussion as a TTRPG, not as a promotion. It felt though that you weren't willing to hold up the part of the discussion needed as the only one with the rules. We've had posters introduce games, but usually they do so to discuss them. It's a two way street.

Regardless if you stay, I wish you luck. We don't have forums specifically dedicated to building new games so we might not be your pick. And yes, we do have diverse opinions that we should be saying respectfully but can get argumentative back and forth. But we have a wealth of experience we're willing to expound on if you're willing to meet us half way.
I appreceate your empathy in this matter. Yes I may fall under the less neurotypical of your users, as noted by being observed as being strange earlier. Many of my comments are not meant to be argumentitive, or arrogant, rather when some one presents themselves as having misunderstood me, my intentions or my meaning, my impulse is to clarify.

My former gamer's landing was not only ill timed, but incredibly ill recieved which only compounded matters. I have been on the defence ever since. I will try and make a PDF and come back with more if I can find a way to insert myself without pissing off the entirety of the forum. It will take time, somethingI think I need at the moment. TY.
 

I will try and make a PDF and come back with more if I can find a way to insert myself without pissing off the entirety of the forum.
Suggestion: When you have the PDF, put it somewhere it can be downloaded, and start a new thread explaining briefly, with a link to the PDF. Answer questions about it in that thread. Participate in other threads as a general gamer, without bringing your game into it.
 

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