Mercurius
Legend
So here's an idea for a thread that I hope to mine for ideas for my upcoming 5E campaign. Consider it a challenge!
Build a "complete" 5E campaign, say from levels 1-20, using classic D&D modules of any edition. Think both in terms of the micro-level - what adventures work well together - but also macro level; how can you integrate them into a cohesive whole? This doesn't have to be a meta-plot, but preferably you'll think about some kind of overarching story or themes.
Feel free to interpret the various components above as you wish. For instance, "classic" could mean pre-2E only, or it could mean whatever you deem to be classic or very good. You could go for a metaplot, or no over-arching plot whatsover (although, I suppose, there would have to be some reason the PCs go from one adventure site to the next).
That's it. How would you do it? One tricky part is lining up levels, because levels aren't the same across editions. But do your best - I have faith in your individual and collective creativity.
Build a "complete" 5E campaign, say from levels 1-20, using classic D&D modules of any edition. Think both in terms of the micro-level - what adventures work well together - but also macro level; how can you integrate them into a cohesive whole? This doesn't have to be a meta-plot, but preferably you'll think about some kind of overarching story or themes.
Feel free to interpret the various components above as you wish. For instance, "classic" could mean pre-2E only, or it could mean whatever you deem to be classic or very good. You could go for a metaplot, or no over-arching plot whatsover (although, I suppose, there would have to be some reason the PCs go from one adventure site to the next).
That's it. How would you do it? One tricky part is lining up levels, because levels aren't the same across editions. But do your best - I have faith in your individual and collective creativity.