Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)

Exactly, Estrella (or the artifact) can control insects, which include maggots and also ANY creature that has (the yet to be created) Fly-Blown template.

I am thinking that these creatures have free will until they do something the maggots or Estrella dont like. then they start wiggling and chewing the hosts brain and slithering into thier muscles to control movement.

My idea is that these hosts do there best to follow orders so this doesnt happen.

For P-kittys game I am thinking that these special flies and maggots are ones that ate Imbradarla's corpse and have an evil minute spark of divinity - which nicely explains away their swarm intelligence and this template.

Estrella may a Paragon, Worm who walks (maggots), fiend rather than my modified Pit Fiend.
 

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Btw, a lance can't be Vorpal since it's keen not slashing ;) The 2nd ed term for it was Puncturing I believe, other then that, no 3rd edition variant of it exists. Allthough there is for bludgeoning so why not for piercing :)

Btw I'll try to have one of my main NPC's up today or tomorrow. She could make an addition to the celestial faction.
 
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Although it might be too obvious, you could always steal the principle from I, Robot the movie spoiler:
The celestial group are so concerned for the greater good that they are fully prepared to harm individuals in order that the greater good can be brought to pass. This isn't far away from what some others have already suggested, but the fact that it was the crux of a recent film might make it seem cheesy. Basically the ends justify the means gone mad

Cheers
 

Annoyingly enough, Sagiro just featured a plane of carrion flies in his game. That's not stopping me, though. I have some plans in that regard, and the living castle fits into them beautifully.

I'm working up the faction descriptions now. I'll post them when I'm done, if folks don't mind possible spoilers.
 

The Forsaken One said:
Btw, a lance can't be Vorpal since it's keen not slashing ;) The 2nd ed term for it was Puncturing I believe, other then that, no 3rd edition variant of it exists. Allthough there is for bludgeoning so why not for piercing :)
Where's the bludgeoning version of Vorpal? I've seen Impact in FaP but that's a bludgeoning keen.
 


Hello,

I realise a lance cannot be Vorpal - I used the Vorpal affect mechanics to allow for the instant incapacitaion of a victim (maggot swarm).

"squidy squelch went the vorpal lance" instead of "snicker snack went the vorpal blade"

Piratecat, I have a history mapped out for Estrella which is based around your world. I just have no idea what her motivation would be regarding your storyline. Is it safe to assume that all the flies the snacked on Imbradarla's corpse were not destroyed and had to end up somewhere?

My Fly-Blown template is so similar to the Worm who walks template that its not really worth redesigning. The only change would be that the host is unwilling, and the maggots can cause indescribable pain and control the hosts body movements. An icky image for me is a sword slashes the NPC and instead of blood - buzzing flies pour from the wound.
 
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Piratecat said:
Hey Bob, didn't you hear? I killed all the modrons.

Ah, I must have missed it.

So it will be undead fiendish modrons, then. All that mechanical perfection, corrupted into an unending slow dirge that grinds down all resistance, until it reaches perfect order -- entropy.
 

Lela said:
Where's the bludgeoning version of Vorpal? I've seen Impact in FaP but that's a bludgeoning keen.

I wrote this one, which wound up in Bastion's Arms and Armor. I don't know if it was changed in editing or not, nor do I know if it will reappear in Arms and Armor 3.5, but anywho...

Crushing: Weapons that possess the crushing enchantment are essentially the bludgeoning weapons answer to the vorpal weapon. In appearance, one cannot tell a weapon with the crushing enchantment from an ordinary bludgeoning weapon. Upon a successful critical hit, a weapon with this enchantment totally crushes the opponent's head (if it has one), into dust. As with vorpal weapons, many creatures such as oozes, abominations, golems, and some undead are not affected by the loss of a head, so the DM may have to make a judgment call as to these weapons' final effect.
Caster Level: 18th; Prerequisites: Craft Magic Arms and Armor, Bigby’s Forceful Hand, Finger of Death; Market Value: +5 Bonus
 


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