Piratecat
Sesquipedalian
The key in making the six-way "discussion" work was keeping in mind the very disparate goals of each faction, so that each spokesperson could make their own desires and motivations absolutely clear. This was my "You've been in informational limbo long enough, here's a ton of data about who the major players are so that you can play them off one another" game.
It also helped that I gave the group a card with each spokesperson's name on it, tried to use different voices for each NPC, and am using different color markers on the battlemap.
It also helped that I gave the group a card with each spokesperson's name on it, tried to use different voices for each NPC, and am using different color markers on the battlemap.