Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)

Ummm, excuse me I must have heard that wrong. Did you say "Less than 10 sessions left", I know I must have heard you wrong, cause, cause, what the hell are we to do after that? How on earth can society go on without a Piratecat Story Hour to read?

That just can not be, we will not stand for it!!! We will mutiny or something and everyone from the ENworld Community will protest outside of your house, you will never sleep again, which would really be ironic now wouldn't it.

Umm, yea anyway, all kidding aside, I guess we do have about another year before you finish with the frequency of your updates ;) Anyway what do you plan on running after the Defenders?
 
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Right.

After the group finishes dealing with the ghouls, they'll have a few mind flayer problems to mop up (or so I'm guessing), and they'll have to deal with the aftermath of what they've done. Whatever that might be.

then most likely it's off to the outer planes to sort out Agar's impending nuptials. And after that, there's this king's son who everyone thinks never existed....

The problem is, I could keep going indefinitely. I won't, though. KidC will probably temporarily retire Nolin and play a psionic telepath for a while, by way of a change; we'll have to see what happens.

I don't have anything planned beyond what's listed above; that's roughly a year's worth of games. After that, I'll most likely start a new campaign!

That stage is going to be tough. I may use AU, I may set things in my current world, I may create a new campaign world with a dramatically reduced planar structure. I really don't know yet.
 


Campaign

When you could indefinately carry on a great and interesting campaign, that is a major testament to your skills. Congratulations PirateCat. Talk about the end of an era though, your Defenders of Daybreak story hour must be the most widely and most religiously read, ever.
 

Regarding the 30-second magic blackout.

I was chatting with WLS the other day, and the question came up: during the 30 seconds of nil-magic, did everyone suddenly remember the missing royal heir of Gaunt?

And would they all have spontaneously forgotten when magic came back, or would they remember until they tried to think or talk about him?

Inquiring minds want to know.
 

I was chatting with WLS the other day, and the question came up: during the 30 seconds of nil-magic, did everyone suddenly remember the missing royal heir of Gaunt?
Oeee... nice one...

This storyhour needs more Swarm in it, that's the only thing thats missing. Some stray zerglings or something would do the trick though :D
 
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This storyhour needs more Swarm in it, that's the only thing thats missing. Some stray zerglings or something would do the trick though :D [/B]

Funny you should mention that. I'm actually working on a monster called a Pebbleswarm. (med-sized elemental [swarm of fine and diminutive creatures])

The core concept is an neutral INT 4 flying swarm of stones fist-size and smaller that can pummel a character. It's posed as more of a pest really, than a monster. Currently, it's at CR 4 with plenty of immunities. I'm giving it a special ability to pick up other unattended objects and debris. More psionic abilities to follow.

Once I'm finished though, I could create a Boulderswarm. This would pick up creatures not tied down (like a colossal rock windstorm) and destroy close to everything in its path.
 
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This is too fabulously cool to not share around.

http://www.kopalnia-wieliczka.pl/english/galeria.htm

"Salt Mine Wieliczka . . . is the oldest enterprise of salt industry on Polish land. For ages it was a source of polish treasury and material fundament of culture . . . Over 700 years of mining . . . Hidden below the town, situated on 9 levels, reaching 327 m deep Wieliczka underground is nearly 300 km of galleries and 3000 chambers. . . . Magnificent chapels, captivating underground lakes, original tools and equipment, traces of mining works give the comprehension about people's fight against the elements, their work, passion and beliefs. Wieliczka miners left lots of salt carvings and murals."

There's also a room full of carvings of dwarves, mining. And an underground health clinic. And "the world's only restaurant to be situated 125 metres under the ground," although it's not 100% salt--they've covered it in parquet flooring, much like Dylrath's mirror room.

If you click on the panorama picture, you can pan up and down, zoom in and zoom out, speed up andslow down until you want to throw up. And there's lots of still shots of the cathedral, too.

If Piratecat doesn't have a use for this in his underdark, will somene else please please steal it?

Thanks!
 
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