Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)


log in or register to remove this ad


6th: greater dispel magic, greater dispel magic, harm, harm, cone of cold
7th: blasphemy, repulsion, whirlwind of teeth (BoVD-8d8 dmg), disintegrate
8th: mass inflict critical wounds (4d8+17), sea mother’s storm (as firestorm: 17d6 cold damage), horrid wilting (17d6)
9th: miracle, implosion

Isn't it sad how the bad-guy spellcasters never really get to go through their entire repertoire? Well, at least the PCs had better not let them.

I also like how you put the DR on the AC line. I do things like that has well so I won't forget the dadgum things.

john
 



They sound like Tauric Kuo-Tua-Chuul to me... maybe Kuo-Chuul? I have no idea where the Etherealness comes from, maybe equipment.

--Seule
 

Phase spiders would be my guess, Seule.

And while a Tauric Kua-Toa Phase Spider is Bastardly, it takes that extra dash of je nes sas Rat to add the assassin levels.
 
Last edited:

It's been a month since the last major discussion in this thread, and with the start of the Post-A-Day Madness, I figured it'd be a good time to start again.

So, Piratecat, feel like giving any of the info about all those encounters the DoD windwalked right past? Or anything? Pretty please?

And for anyone else who's reading this thread, we need to come up with some sort of betting pool. The Death Pool is already in the story hour thread, so any suggestions?
 

I'll post stats for the tauric kuo-toa assassins, as well as for Halcyon. Mmmm, she's dreamy, in an ice-cold hardass sort of way.

The PCs zoomed past all sorts of flavor encounters, but nothing essential. I'll have to look at my notes and see what they missed. :)
 


Remove ads

Top