Changeling the Lost

Ulric

First Post
Just saw Changeling the Lost at the local B&N. I spent some time looking it over. Let me jsut say, that the book is beautiful. Cool green pages. What I had time to look at/read was pretty good. Anyone own this yet? I just ordered it from my usual place. I'm really looking forward to reading it all.
 

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Don't own it - from what I have been told, they have completely changed the overall concept from the previous game. Not having read a full review or read the book, though, I'll take the report with a grain of salt...
 

Given how problematic Changeling: The Dreaming was, changing the focus of the game is all to the good, IMO. (Heck, the previous game didn't even feature actual changelings, it featured Fey.)
 

I picked up the book just the other day and it is definitely a winner. On its own its very immersive with a number of lite-crunch rules that add flavor and encourage some neat character development and RP elements. But combined with nMage it's a 1-2 modern fantasy combo that is really fantastic.

I just finished reading the "Summer Knights" book in the Dresden series so my impressions might be a little tainted. :lol:
 



I bought this book at GenCon. My superbrief review of it is: This book is made of raw awesome.

At somewhat greater length: it features an innovative system of magic replacing the system of bunks that I always found burdensome in C:tD. The presentation of changelings as loosely organized into seeming and kith rather than the more rigid kith of C:tD is actually more in line with the desires of at least one of C:tD (2e)'s designers, who was not free to just do whatever he wanted. =)

The distinction between changelings and True Fae serves a rather clever purpose in broadening the range of stories that this setting can tell, as the text specifically points out. The explanation for what changelings are and where they come from is more in keeping with the horror of the WoD than the origin story of C:tD, and with the traditional meaning of "changeling."

I do want to be clear, however, that I am not bashing C:tD, a game in which I find a great deal to enjoy. (And I'm not just saying this to cover my ass in case Ian ever reads this. Honest.) It would not be difficult to update C:tD to nWoD rules (oh my aching head, the alphabet soup of this post!), all in all. The balance between Bedlam and Banality has been renamed Clarity - comparable to Morality, Wisdom, Humanity, etc., of the rest of the nWoD.

Haven
 


I was given a copy of the book at GenCon (Aaron you rock!), and my God this book is gorgeous. I'm not really familiar with Changeling under the oWoD, but I really like the tone of the new material, especially the alien and frankly disturbing take on the true fae as antagonists.

I could see myself running this once my Planescape campaign finishes up in a year or so. Also inspiration if I ever used unseelie fae in the current campaign.
 

It is completely different from the Dreaming. I've played twice already and it is a lot of fun. In this game you play humans kidnapped by the fey and you have escaped. You are not completely untouched from your experience though. And the fey will never stop trying to get you back.
 

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