Changes for an urban barbarian

My concept for an urban barbarian is someone who was raised in the slummiest most dangerous part of the city. They were born poor and impoverished (and so they're still illiterate) which made them to be tough and quite angry.

Anyways the only changes I think is necessary is changing some of the class skills around, I can't see them having much to do with Ride and Handle Animal. I would use probably Knowledge (local) and Gather Information instead.

And optional idea for a changing would be improved unarmed strike, but that would mean giving up other things.
 

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The skills make sense-- and they'd be a natural for multiclassing with Rogue. I'd leave the weapon proficiencies alone, but it's easy to see how they'd not have experience with military or noble weapons. You could give them the Rogue weapon list instead, and Improved Unarmed Strike, to reflect their rougher, less polished upbringing and training.

Unless you use Survival in urban settings (to find shelter, food, and stray coins), you could swap it out for another skill, or remove it entirely.
 


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