LightPhoenix
First Post
The problem with the paladin's mount is that it's power is very dependant on the DM. If you're constantly in dungeons, then the mount is essentially a wasted ability. On the other hand if you're constantly travelling over land and will be in combat a lot, the mount is a very potent ability, especially combined with some riding feats. So assigning it a concrete value really doesn't work all that well.iwatt said:Also, replacing the pokermount with a feat (any feat) seems unfair, in the sense that the mount scales with levels. By the way I've never played a a paladin in 3E or 3.5E, and I have no idea just how signifivcant the mount can be, so correct me if you think the previous statement isn't true
You're right in that one feat is pretty unfair given the scaling nature of the mount. However I'm not sure that it's really worth more than that. I really like the idea of a Smite Chaos ability that you might get two or three uses of as you go up in levels, to compensate for the scaling mount.