Changing weapon materials !?

Phoenix8008

First Post
Has anyone seen a spell or other method to change the material which a weapon is made of (either permanently or not)? My party is 20th level and I'd like to be able to make some of their adamantine or such without selling the old weapon and purchasing an exact copy now made of the new material. Any ideas?

Thanks in advance.
 

log in or register to remove this ad

Well, there's silversheen in the DMG which can temporarily change a weapon into silver.

IIRC, the BoED has a very expensive ring (& I think the spell it's based off of) that causes all wielded weapons to penetrate DR as if they're adamantine.

FR's Underdark has the metalline weapon special ability (+2) which allows the weapon to change to different metals.

Nothing I can think of that can permanently change a weapon's compositon, though. Maybe an epic spell?
 


Depending on interpretation, dispel magic(possibly greater depending on the CL of the item) followed by polymorph any object might work.

Dispel to make the item temporarily non-magical, because PAO only works on non-magical items.

Using PAO to turn a steel greatsword into an adamantine one for example should be close enough to get a permanent duration. As a permantent effect this is still vulnerable to dispelling and antimagic.
 

From the SRD description of polymorph any object:

"This spell cannot create material of great intrinsic value, such as copper, silver, gems, silk, gold, platinum, mithral, or adamantine. It also cannot reproduce the special properties of cold iron in order to overcome the damage reduction of certain creatures."
 


Here's a spell I came up with to counter the "golf-bag syndrome".


Alter Weapon Material
Transmutation
Level: Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: One touched weapon or fifty projectiles, all of which must be in contact with each other at the time of casting
Duration: 1 minute/level
Saving Throw: Will negates (object, harmless)
Spell Resistance: Yes (object, harmless)

This spell alters one weapon's material type, so that it is considered another type of metal for purposes of damage reduction. For instance, a steel sword could be changed to silver, cold iron, or adamantine. The spell does not in any way actually change the material of the weapon; a steel sword altered to silver can still be affected by a rust monster's attack. Note that weapons cannot be made blessed or holy with this spell, nor can they be aligned, as with the align weapon spell – it only alters the type of material. This spell cannot be cast on weapons already bearing an enchantment, or on weapons of a type other than steel.

Weapons under the influence of this spell glitter slightly as if the blade were dusted with the substance the spell emulates.
 

If you're playing in Eberron, there's an Artificer Infusion in Magic of Eberron called Adamantine Weapon, that does pretty much what the name suggests (temporarily).
 

There was as spell somewhere (Forgotten Realms, perhaps?) that took a slightly different approach to achieve the same end.

It allowed one to move magical properties from one weapon to another. Thus you could craft an admantine weapon and then use this spell to move the cold iron (for example) weapon's magical properties over to the admantine weapon.

Sorry, I do not recall the source.

"Touch of Admantine" is the 5th level Wizard spell from BoED that lets wepons (and a monks strike) act as if they were admantine (not for ther own hardness, though, I think) for the duration of the spell.
 

Krafen said:
From the SRD description of polymorph any object:

"This spell cannot create material of great intrinsic value, such as copper, silver, gems, silk, gold, platinum, mithral, or adamantine. It also cannot reproduce the special properties of cold iron in order to overcome the damage reduction of certain creatures."
Yeah, but then in the creating golem sections for Mithral and Adamantine it says you need however much iron to be polymorphed, via any object, into your material of golem to be created.
So, yeah, um ... kudos WotC.

With an XP penalty, I'd probably let a PC use any object to change the type of material to a unique one.
 

Remove ads

Top