Charlaquin
Goblin Queen (She/Her/Hers)
It’s not a spell, it’s a Channel Divinity option for Devotion Paladins.And what is Sacred weapon? I found Holy weapon (5th lvl), Spiritual weapon (2nd lvl)
It’s not a spell, it’s a Channel Divinity option for Devotion Paladins.And what is Sacred weapon? I found Holy weapon (5th lvl), Spiritual weapon (2nd lvl)
thank you. Paladins are the less known class to me.It’s not a spell, it’s a Channel Divinity option for Devotion Paladins.
Oath of Ancients has one blatantly situational CD feature and one that is easy for high-STR or high-DEX enemies to make a save against.Some other subclasses have situational Channel Divinity features, but every other subclass has at least one non-situational, bread and butter ability you will be using regularly in the situation of "combat". Both of the Oath of Devotion's Channel Divinity features are situational.
As several posters above have mentioned, it's not just for ambushes. The thing lasts 10 rounds. If you're in a situation where you expect combat to happen within the minute, which is pretty often, go ahead and pop it and you'll still get use out of it.The other situation is setting up ambushes. Again, this isn't something you can reliably assume you can pull off, especially with the Stealth Disadvantage you probably have from heavy armor, though at least if you fail to pull it off you don't blow your Channel Divinity. But while it isn't an oath violation, there is something thematically wrong about having a signature ability of the classic paladin most reliably trigger when ambushing foes.
You are mistaken. Redemption is the weakest, by far. And Crown is usually considered not much better; it's saved by one Oath spell from being at the very bottom. Devotion is average or slightly above average.The obvious solution is to make Sacred Weapon a bonus action, and since (unless I'm mistaken), Oath of Devotion is generally considered the weakest PHB paladin subclass
It doesn't need to be fixed.Any obvious mistakes in that analysis? Any suggestions for better ways to fix the feature?
Actually, Vow of Enmity does work at range.3. Another often overlooked benefit - sacred weapon works on ranged weapons too, unlike vow of enmity.
Which one? Turn the Tide is only slightly better than a base Mass Healing Word in the best-case scenario. And Champion Challenge still allows the enemy a lot of movement, even within 30 feet of you. Especially if said enemy can still fly out of your reach.Tangent, how is Crown weak? It’s got the most powerful CD option of all the Oaths.
Which one? Turn the Tide is only slightly better than a base Mass Healing Word in the best-case scenario. And Champion Challenge still allows the enemy a lot of movement, even within 30 feet of you.
"Improved" is a bit of a stretch. It only works if the targets are below half hit points. It also doesn't work if they're unconscious/KO-ed, since they also have to hear you for it to work.It’s much stronger than any other option. Getting an improved version of an incredibly clutch third level spell that you’d never otherwise get, at level 3, is, to coin a phrase, baller extreme.
Edit: btw that’s 2 levels earlier than the Cleric gets Mass Healing Word. And it doesn’t use a spell slot and refreshes with a short rest. It’s very very strong.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.