Jib
First Post
Forgive me if this sounds stupid. On page 137 of the 4E PHB 2 it mentions a Wild Magic Sorcerer feat called "Chaos Burst". The text mentions that on the first attack roll during the players turn determines a possible benefit. If the Sorcerer rolls an even number he is rewarded with a +1 to AC. If he rolls an odd number he makes a saving throw.
A saving throw against what? If he fails the save what happens? If he succeeds what happens?
I am not following this. Can you help?
A saving throw against what? If he fails the save what happens? If he succeeds what happens?
I am not following this. Can you help?