Chaos Burst?

Jib

First Post
Forgive me if this sounds stupid. On page 137 of the 4E PHB 2 it mentions a Wild Magic Sorcerer feat called "Chaos Burst". The text mentions that on the first attack roll during the players turn determines a possible benefit. If the Sorcerer rolls an even number he is rewarded with a +1 to AC. If he rolls an odd number he makes a saving throw.

A saving throw against what? If he fails the save what happens? If he succeeds what happens?

I am not following this. Can you help?
 

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This is common language in 4e. If you get a saving throw, generic like, as in, "You make a saving throw" then you can pick any effect a saving throw can end currently affecting you, and save against it. For example, say I'm playing my sorcerer and I get hit by an immobilized save ends power. I make an attack and it's an odd on the attack roll. I can make a save. I choose the immobilization. I roll a d20, 10 or better and I'm saved.
 



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