Chaositech is nasty...I like it!!

Once my future fantasy, apocalypse, thundarr melange campaign kicks off...Chaositech will feature quite prominently. Considering the campaign is going to be an "everything and the kitchen sink" affair...balance is not going to be nearly as much of an issue. :D
 

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I have yet to use it but planned on it. What I had in mind was an "alien invasion" kind of thing. Malhavoc's Chaostech and Bastion's Doom Striders. I have not done it yet however.
 

Joe,

That's SO freaky. Before Echoes came out, I decided to make the Shining Ones be Chaositech/Galthalch(sp) in my Scarred Lands game.

But it was higher level than 10th so it wasn't that hard to use some of that. Even so you are right, the Gal need more low and high ranking guys to fill out their ranks.
 


If you have Tome of Horrors 2, check out the Plane of Agony where they have some very Hellraiser style monsters

Ooh, that sounds sweet. I have ToH1 and LOVE it. Considering I really like the Hellraiser vibe too, I'll have to check it out.

I plan on using Chaoitech vey sparingly, especially early on. The players won't know too much early on in the campaign, just that something very bad is going on.

I wish Monte would update the rest of the dark races, perhaps with a sourcebook on those bad boys filling out the upper near deity level monsters and a few more lower powered ones too. As it stands even the weakest of those is almost too much for casual inclusion.

I was thinking the same thing. The creatures in the book are downright sick...I wish there was more of them!!

I plan on using creatures very little at the start of the campaign but when the players do encounter them, I want them to be really shocking and have that "out of world" feel to them. I want the players to feel that its something that just shouldn't be.
 

I used it in an Oathbound campaign. It certainly added to the overall sense of strangeness (I mean that in a positive way, too).

I can't help but thinking that the creatures in Chaositech make much better tanar'ri than the bland creatures that we've been stuck with since 1E (or earlier if you're Diaglo). At least they "taste" like chaotic evil.
 

I'm happy that people are using it. I just hope that this kind of sheer creepy evilness does not wreck campaigns. In the wrong hands or used irresponsibly (gy a GM) it could have some serious problems.
 

I've worked Chaositech into my current campaign from its inception. I started out with hints and minor manifestations of chaos energy, and let it progress from there. I've put a lot into defining how it fits into my homebrew, from the very basic level up to the cosmological. As such, it has been working fantastically. My PCs are around fourth level at present, so they've seen a bit more, but still just the beginning. There is a lot of nastiness yet to come, and for now I've got them thinking they're about to close this whole show down in a session or two.

That'll teach them. ;-)
 

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