Brasswatchman
First Post
I'm not sure whether or not this is a better fit for this forum or the D&D Rules forum. Honestly, it's a tough call either way, since the question I have is about player interactions, and not rules.
My situation is this; my campaign really got started last night. Right now, the player-characters all kind of hate each other. They've been stuck together by fate; they don't really like each other; and I'm not sure whether or not that shows any signs of changing. So here's my question: how can I encourage the characters to bond, or greater relationships between them to form?
(Incidentally, the players don't hate each other - far from it. They're just playing their characters in a realistic manner. I understand their point of view, and I don't want to force anything on them. So let's talk about it purely from the standpoint of the characters).
My situation is this; my campaign really got started last night. Right now, the player-characters all kind of hate each other. They've been stuck together by fate; they don't really like each other; and I'm not sure whether or not that shows any signs of changing. So here's my question: how can I encourage the characters to bond, or greater relationships between them to form?
(Incidentally, the players don't hate each other - far from it. They're just playing their characters in a realistic manner. I understand their point of view, and I don't want to force anything on them. So let's talk about it purely from the standpoint of the characters).