During our session yesterday, we ended manually calculating the AC or our Chainmail wearing Half-Elf Mantle of Impulsiveness Ardent only to find that we kept getting a lower result from what the character builder states. The same was true with my Chainmail wearing Dwarven Battlerager Fighter. In both cases, we were 2 AC below what the builder stated. In the case of our Psion and Monk (light armor characters), it seemed to add up perfectly.
Can anyone tell me where we went wrong? Or failing that..if the character builder simply calculates heavy armor incorrectly?
Details as follows:
Level 11 characters: (+5 AC from 1/2 level bonus)
Chainmail Armor: +6 AC
+3 inherent bonus to all defenses: +3 AC
Ardent wields a double scimitar (Defensive +1 AC)
10 Base AC
Add this up for 25AC, and yet the character builder says 27AC.
The Fighter has identical bonuses less weapon since he uses a Mordenkrad and thus adds up to 24AC as per our calculations but 26AC according to the builder.
Neither character has feats or magical items that would modify AC permanently. Neither has a shield equipped let alone in their inventory. This is also just a standard campaign design character...nothing special like Dark Sun rules.
Can anyone tell me where we went wrong? Or failing that..if the character builder simply calculates heavy armor incorrectly?
Details as follows:
Level 11 characters: (+5 AC from 1/2 level bonus)
Chainmail Armor: +6 AC
+3 inherent bonus to all defenses: +3 AC
Ardent wields a double scimitar (Defensive +1 AC)
10 Base AC
Add this up for 25AC, and yet the character builder says 27AC.
The Fighter has identical bonuses less weapon since he uses a Mordenkrad and thus adds up to 24AC as per our calculations but 26AC according to the builder.
Neither character has feats or magical items that would modify AC permanently. Neither has a shield equipped let alone in their inventory. This is also just a standard campaign design character...nothing special like Dark Sun rules.