Character Concepts Returns - Guyver

malcolm_n

Adventurer
* IMPORTANT NOTE* I'm open to seeing other interpretations in case anybody wants to post theirs.

Some time ago, I started a project called Character Concepts. The only remaining character I have from that project is Kratos from the God of War series. So, I'm reviving said project and adding some new characters (in addition to updating old favorites and reposting them).

Here's the breakdown. In each character concept, I strive to make the character both legal, and playable from levels 1 through 26. Since in all cases the character fluff is taken care of for me, I can focus on the crunch. That said, sometimes you'll see characters that aren't a particular race or class that you'd expect. This is because, after the extensive research I put in, I feel this is the best way I can present the character without losing something crucial over the long run.

All in all, it's a fun project that I set aside and I'm now coming back with a fresher mindset and some new options. Here are my completed characters, Guyvers 1 and 3.

[sblock=Guyver 1]====== Created Using Wizards of the Coast D&D Character Builder ======
Guyver, level 26
Warforged, Ranger, Paragon Multiclassing, Archspell
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Ranger: Running Attack
Pact Initiate: Pact Initiate (infernal pact)
Arcane Implement Proficiency: Arcane Implement Proficiency (Orb)
Eldritch Blast: Eldritch Blast Constitution
Signature Spell: Vestige of Amaan
Background: On the Run from the Devil, Bereaved (On the Run from the Devil Benefit)

FINAL ABILITY SCORES
Str 25, Con 22, Dex 17, Int 10, Wis 12, Cha 15.

STARTING ABILITY SCORES
Str 16, Con 13, Dex 15, Int 8, Wis 10, Cha 13.


AC: 41 Fort: 35 Reflex: 31 Will: 30
HP: 174 Surges: 12 Surge Value: 43

TRAINED SKILLS
Nature +19, Endurance +24, Heal +19, Acrobatics +19, Athletics +23, Perception +20

UNTRAINED SKILLS
Arcana +13, Bluff +16, Diplomacy +15, Dungeoneering +14, History +13, Insight +14, Intimidate +17, Religion +13, Stealth +14, Streetwise +15, Thievery +14

FEATS
Level 1: Pact Initiate
Level 2: Armor Proficiency (Chainmail)
Level 4: Novice Power
Level 6: Timely Respite
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Two-Weapon Fighting
Level 12: Two-Weapon Threat
Level 14: Armor Proficiency (Scale)
Level 16: Walker in Gloom
Level 18: Weapon Proficiency (Bastard sword)
Level 20: Weapon Expertise (Heavy Blade)
Level 21: Heavy Blade Mastery
Level 22: Armor Proficiency (Plate)
Level 24: Arcane Implement Proficiency
Level 26: Implement Expertise (Orb)

POWERS
Paragon Multiclassing: Vestige of Amaan
Paragon Multiclassing: Howl of Doom
Paragon Multiclassing: Shadow Form
Ranger at-will 1: Twin Strike
Ranger at-will 1: Careful Attack (retrained to Eldritch Blast at Paragon Multiclassing)
Ranger encounter 1: Off-Hand Strike
Ranger daily 1: Off-Hand Parry
Ranger utility 2: Endure Pain
Ranger encounter 3: Confusion of Blades
Ranger daily 5: Frenzied Skirmish
Ranger utility 6: Battle Runner
Ranger encounter 7: Jackal Ploy (retrained to Clarion Call at Novice Power)
Ranger daily 9: Ranger's Recovery
Ranger utility 10: Expeditious Stride
Ranger encounter 13: Off-Hand Diversion (replaces Off-Hand Strike)
Ranger daily 15: Blade Cascade (retrained to Blasphemous Utterance at Adept Power) (replaces Off-Hand Parry)
Ranger utility 16: Evade the Blow (retrained to Diehard at Acolyte Power)
Ranger encounter 17: Two-Weapon Eviscerate (replaces Confusion of Blades)
Ranger daily 19: Wounding Whirlwind (replaces Frenzied Skirmish)
Ranger utility 22: Preternatural Senses
Ranger encounter 23: Crashing Blades (replaces Jackal Ploy)
Ranger daily 25: Tiger's Reflex (replaces Ranger's Recovery)

ITEMS
Orb of Far Seeing +4, Trollhide Bracers (paragon tier), Lightning Reflex Gloves (paragon tier), Helm of Swift Punishment (paragon tier), Amulet of Mental Resolve +4, Ring of Ramming (paragon tier), Cat Tabi (heroic tier), Ring of Vigilant Defense (paragon tier), Ironskin Belt (paragon tier), Tattoo of Vengeance (heroic tier), Brilliant Energy Bastard sword +5 (2), Summoned Tarrasque Plate Armor +6
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
[/sblock]
[sblock=Guyver 3]====== Created Using Wizards of the Coast D&D Character Builder ======
Guyver 3, level 26
Dragonborn, Fighter, Paragon Multiclassing, Eternal Seeker
Build: Tempest Fighter
Fighter: Combat Agility
Fighter Talents: Tempest Technique
Pact Initiate: Pact Initiate (fey pact)
Arcane Implement Proficiency: Arcane Implement Proficiency (Orb)
Eldritch Blast: Eldritch Blast Charisma
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Lightning
Quickened Spellcasting: Eldritch Blast
Background: Auspicious Birth, Cult Escapee (Auspicious Birth Benefit)

FINAL ABILITY SCORES
Str 22, Con 15, Dex 18, Int 14, Wis 12, Cha 22.

STARTING ABILITY SCORES
Str 13, Con 13, Dex 16, Int 12, Wis 10, Cha 13.


AC: 43 Fort: 35 Reflex: 32 Will: 33
HP: 187 Surges: 11 Surge Value: 48

TRAINED SKILLS
Streetwise +24, Endurance +18, Athletics +22, Insight +19

UNTRAINED SKILLS
Acrobatics +15, Arcana +15, Bluff +19, Diplomacy +19, Dungeoneering +14, Heal +14, History +17, Intimidate +21, Nature +14, Perception +14, Religion +15, Stealth +15, Thievery +15

FEATS
Level 1: Pact Initiate
Level 2: Weapon Proficiency (Double sword)
Level 4: Arcane Implement Proficiency
Level 6: Novice Power
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Two-Weapon Fighting
Level 12: Draconic Arrogance
Level 14: Reaping Blade
Level 16: Danger Sense
Level 18: Fleet-Footed
Level 20: Two-Weapon Threat
Level 21: Armor Proficiency (Plate)
Level 22: Bolstering Breath
Level 24: Implement Expertise (Orb)
Level 26: Quickened Spellcasting

POWERS
Fighter at-will 1: Dual Strike
Fighter at-will 1: Knockdown Assault (retrained to Eldritch Blast at Paragon Multiclassing)
Paragon Multiclassing: Maelstrom of Despair
Paragon Multiclassing: Darkest Mirror
Paragon Multiclassing: Mire the Mind
Seeker's Lore: Platinum Scales
Fighter encounter 1: Distracting Spate
Fighter daily 1: Harrier's Ploy
Fighter utility 2: Get Over Here
Fighter encounter 3: Armor-Piercing Thrust
Fighter daily 5: Dancing Defense
Fighter utility 6: Defensive Training
Fighter encounter 7: Sudden Surge
Fighter daily 9: Fighter's Recovery
Fighter utility 10: Into the Fray
Fighter encounter 13: Blades from All Angles (retrained to Korred's Tune at Novice Power) (replaces Distracting Spate)
Fighter daily 15: Carve Initials (replaces Harrier's Ploy)
Fighter utility 16: Surprise Step
Fighter encounter 17: Vorpal Tornado (replaces Armor-Piercing Thrust)
Fighter daily 19: Persistence of Blades (retrained to Force of Nature at Adept Power) (replaces Dancing Defense)
Fighter utility 22: Howl of Defiance (retrained to Ascension of the Elder at Acolyte Power)
Fighter encounter 23: Wyrmblight (replaces Sudden Surge)
Fighter daily 25: Stone Tempest Rage (replaces Fighter's Recovery)

ITEMS
Brilliant Energy Double sword +5, Orb of Impenetrable Escape +6, Darkforged Tarrasque Plate Armor +6, Bracers of Defense (paragon tier), Fleetrunner Boots (paragon tier), Gloves of Accuracy (paragon tier), Helm of Opportunity (paragon tier), Cloak of Distortion +4, Ring of Ramming (paragon tier), Ring of Vigilant Defense (paragon tier), Stalwart Belt (paragon tier), Tattoo of Vengeance (paragon tier), Skeleton Key (heroic tier), Sending Stones (pair) (paragon tier), Horn of Summons (heroic tier), Handy Haversack (heroic tier), Fragrance of Authority (paragon tier), Everlasting Provisions (heroic tier), Battle Standard of the Stalwart (paragon tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
[/sblock]
GUYGE9910_1.jpg

I look forward to your feedback here while I work on the next Character Concept.
 
Last edited:

log in or register to remove this ad


Pets & Sidekicks

Remove ads

Top