I've been DMing almost exclusively, and I finally have the opportunity to play; one of my players has taken the reins for an adventure.
I'd like to create a 5th level human rogue, but I have some problems.
First, ability scores. I don't want to really weaken myself in all areas except roguish, so I wanted to go Standard Array. However, after I put my stats in the right place, my character is rather weak.
My initial foray was Str 14 Dex 19 Con 13 Int 11 Wis 10 Cha 13. This left me with relatively weak HP (44 and 7 surges), and I wasn't impressed with my stats otherwise. I am leaning rather significantly to Brutal Scoundrel (the character doesn't lend himself to a high charisma, but I will still be using bluff and intimidate, so I do not want to hamper those areas significantly).
The second area of contention is magical items. The DM said 'you start with magical items equal to level 8 (So lvl 4 + lvl 4 = lvl 8). I know I will be getting a magical weapon. The problem is picking other items.
We are in a swamp. So I say to myself "Resisting poison is useful". The most appealing armor I could find was Deathcut Armor (Resist Necrotic/Poison 5). But it's 5th level. That leaves 3 levels to work with. I'd like to bump my defenses up by 1, so a neck slot item is in order, but none of the 2-3 level ones are appealing. So even if I pick a level 1 amulet, I have 2 levels of an item wasted.
I can't find a 2nd level item worth picking up.
Any suggestions?
I'd like to create a 5th level human rogue, but I have some problems.
First, ability scores. I don't want to really weaken myself in all areas except roguish, so I wanted to go Standard Array. However, after I put my stats in the right place, my character is rather weak.
My initial foray was Str 14 Dex 19 Con 13 Int 11 Wis 10 Cha 13. This left me with relatively weak HP (44 and 7 surges), and I wasn't impressed with my stats otherwise. I am leaning rather significantly to Brutal Scoundrel (the character doesn't lend himself to a high charisma, but I will still be using bluff and intimidate, so I do not want to hamper those areas significantly).
The second area of contention is magical items. The DM said 'you start with magical items equal to level 8 (So lvl 4 + lvl 4 = lvl 8). I know I will be getting a magical weapon. The problem is picking other items.
We are in a swamp. So I say to myself "Resisting poison is useful". The most appealing armor I could find was Deathcut Armor (Resist Necrotic/Poison 5). But it's 5th level. That leaves 3 levels to work with. I'd like to bump my defenses up by 1, so a neck slot item is in order, but none of the 2-3 level ones are appealing. So even if I pick a level 1 amulet, I have 2 levels of an item wasted.
I can't find a 2nd level item worth picking up.
Any suggestions?