Brother Shatterstone
Dark Moderator of PbP
Mokona said:Do you agree? Disagree?
Other, I think something don’t work well at high levels…. Like level adjustments in your quoted example but for the most part it works well enough.

Mokona said:Do you agree? Disagree?
Kelleris said:This is basically my problem with the idea. I don't want to be 500th level before I can take on a few hundred lowly orc warrior 1s; that's just not D&D to me.
Andre said:Interesting point, and I agree that D&D has always been like this - the high level character who can defeat whole armies singlehandedly. That's one of the things that most bothers me about D&D, so I'd prefer the system handled power progression differently - but then again, would it be D&D then? Probably not.
Rodrigo Istalindir said:I would prefer it to be more linear, as I don't care for high-level play, and epic just disgusts me. But it wouldn't be D&D if it were.
Bihor said:Two 10th level (90000 XP each) are compare with a 14th (91000 XP) level or 15th (105000 XP).
I see a lot of complaints about creating encounters and NPCs for D&D games by DMs. Are any of you who voted for "just right" swayed by the argument that a linear power curve would make game prep easier?