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Character Generation Library for .NET

Silvanus

First Post
I posted this a long time ago in the WOTC forums, but it generated little interest.

Would people be interested in using/developing a .NET (C# is my preference) library to serve as a backend for character generators? It could work with all kinds of .NET frontends- regular WinForms, ASP.NET or even on Linux with Mono.

I have no code yet, but might create a Sourceforge project if I can generate some interest. How about it?
 

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Silvanus said:
I posted this a long time ago in the WOTC forums, but it generated little interest.

Would people be interested in using/developing a .NET (C# is my preference) library to serve as a backend for character generators? It could work with all kinds of .NET frontends- regular WinForms, ASP.NET or even on Linux with Mono.

I have no code yet, but might create a Sourceforge project if I can generate some interest. How about it?

Hey Silvanus. I think I actually responded to that thread. :)

Without going into language religion (which I believe we had touched upon over at Wizards'), I think that you would just have to implement a workable version first, to pique people's interest.

There are several projects that aim to do something similar, but very few go to completion. Including a couple I'm involved in. :D

Bottom line is, put out something with the architecture you have in mind, and people will jump aboard if it's promising.

Just my humble $0.02 (Turkish, of course)

Andargor
 

When I was out of work a couple of years ago (2002), I created a skeletal version of something like this. It was really only of use for storing and retrieving rules, but it handled most of those. It stored everything in XML (including rich text mark-up for some fields).

My ultimate goal was to create a tool that would be expandible for new rules, easy to update, capable of managing multiple rulesets/settings, and have an file that could be easily emailed even on dial-up (thus the XML data).

I'm not sure if I still have my work, but if I do, I'm happy to share. It's in VB.net (1.0).
 


I'd be happy to help and use it. I really like PCGen, but I hate it too. I usually work in VB.NET so more practice with the framework is good, and a chance to work in C# is something I've been looking for.
-cpd
 

My advice, just start doing it on your own. I imagine many are very gun shy do to the overwelming amount of projects that never reach completion. *Chuckles* I can confirm this from my own project over the last 9 or so months.

Since you are the one starting this, you have to do it because you want to, love to and enjoy it. Others will come and go.

I will say this, Backend to d20, 9 months ago I had no idea what that really means. Today I wonder if anyone does. D20 has proven to be a very challanging piece of data, though that depends upon your goals too.
 

Silvanus said:
I posted this a long time ago in the WOTC forums, but it generated little interest.

Would people be interested in using/developing a .NET (C# is my preference) library to serve as a backend for character generators? It could work with all kinds of .NET frontends- regular WinForms, ASP.NET or even on Linux with Mono.

I have no code yet, but might create a Sourceforge project if I can generate some interest. How about it?

Yes, I would be interested. Unfortunately I don't think I would be able to contribute for the forseeable future. Between an hour commute each way, 4 kids, and I need to pick up Java I don't have much free time. Still at some point I would like to contribute. I am more likely to contribute to a d20 library than a specific d20 program/utility.

Actually I may be the first who has done something like this, albeit on a micro scale. I have released a dll that generates random numbers under the OGL license.

*:> Scott
 

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