Calico_Jack73
First Post
Has anyone here ever killed off a character to reinforce the deadliness of a setting to the players? I'm going to be starting up my Midnight campaign tomorrow night and the thought occurred to me that I don't remember ever killing a character. I don't typically like doing it and I can't imagine any DM liking it but considering that it is supposed to be a dangerous setting with very real consequences to the characters actions I have almost talked myself into killing one of the characters before we get too deep into it just to reinforce the feel of the setting to the players. If any of you have read the Guardians of the Flame books by Joel Rosenberg then you know what I am talking about. For those of you who haven't it is about a bunch of college kids who get sent to the fantasy world that they've been roleplaying in to aquire a magic item for a wizard (their DM) who was trapped in their world. One of the party members gets heinously killed within the first couple chapters and I believe it was a plot device to drive home the danger that the group found themselves in and that combat wasn't something to be considered lightly. I want to drive the same point home in my setting and I just don't think killing a NPC will have enough of an impact.
Enough rambling... what do you think?
Enough rambling... what do you think?
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