Creative Mountain Games
As someone who started RPGing in 1979, I saw, back then, all the things that you claim you never saw.
Are you purposefully misreading my posts? Maybe you are only reading portions of my posts or not all of them in this thread or just not understanding, so I'll try again. I've previously said that I know of folks who use storytelling elements in their RPGs. When it was done prior to the advent of storytelling games, in actual form, I have said that it clearly represents an interest in playing games that were divergent from (trad?) RPGs, and what later became storytelling games. RPGs, however, (in a "trad" sense) are designed in a way that allows players to affect the setting through their characters not through narrative by means of authorial control. Storytelling game elements like players having authorial control over the setting came later.