mhacdebhandia
Explorer
I'm sure Manty Coke will be delighted to hear you like his company.Malkovich Press
I'm sure Manty Coke will be delighted to hear you like his company.Malkovich Press
Kid Charlemagne said:Now playing: "Being Monte Cook"
=Fighter1Think about it; even if Hasbro nixed WoTC someone would pop in and take hold of the industry and make a living at it. There are MILLIONS of gamers worldwide.
Ghostwind said:Good writers are worth their weight. They not only write to spec but hit their deadlines and have a proven track record of quality. Of all of the designers that have leaped into the d20 field since 3rd edition first came out, the number of writers that fit into this criteria is less than two dozen.
buzz said:I can understand how writers leaving the industry would be a bad thing (e.g., I used to read John Tynes blog pertty regularly; sad to see that he's all about video games now). But how does a writer starting their own company have a "retarding" effect? They're still working in the hobby and their work is available to us, right?
JamesDJarvis said:folks ranting about "quality" and publishers "that care" should chill.
Prices you can pay a writer are related to how many copies of a work you are going to sell as a publsiher.
Rpg products don't sell in very high volumes on the average.
RPG authors get sci-fi magazine writers rates. 10 cents a word and much much less, often 5 cents or less.
If a magazine or book is only going to sell 4,000 copies one could hardly pay $1.00 per word, it'd be impossible actually, but if it was to sell 300,000 or more copies the rate could indeed be higher then 5 cents a word.
Wait. You mean that the current slew of products that are selling for $40 or more are low priced? I think you already have your prefered model of lower-priced and higher-priced RPG products. The catch is that there is no real source of information as to what may be causing the slump. Instead there has been only supposition and conjecture.eyebeams said:One real problem is that companies are pricing low to meet sell despite demand, instead of high to court a specialty market. What's really needed, though, is a split between high-selling, cheap games (for recuitment) and low-selling, pricey ones (for established game buyers).
I believe, but can't prove, that people who buy RPG products regularly will usually keep doing it even when they cost more, and those who are marginal buyers cannot be enticed by low prices. The former group buys games as artifacts in of themselves, regardless of play value, and the latter have no use for anything beyond core releases.
Tharian said:Wait. You mean that the current slew of products that are selling for $40 or more are low priced?
I think you already have your prefered model of lower-priced and higher-priced RPG products.
The catch is that there is no real source of information as to what may be causing the slump. Instead there has been only supposition and conjecture.
Fighter1 said:the highest quality guys in my limited experience are WoTC, Malkovich Press and Mongoose.
William Ronald said:I agree that someone would buy WoTC and/or the D&D license if Hasbro ever decided that WoTC was not something it was interested in owning any longer. Mind you, I see no hard evidence that Hasbro is interested in selling the Dungeons and Dragons license or WoTC, despite occasional reports of a possible sale.
I suppose one thing we can do as consumers is to buy products that appeal to us and let different companies know what we want as gamers. I think