Kid Charlemagne said:I take the Sun Tzu comment as referring to d20 publishers taking on WoTC at things they compete in (sourcebooks) but have little chance of truly competing, as opposed to taking the piece of the pie that WoTC abandoned (adventures), eventually leading WoTC to jump back in that piece of the market, possibly taking that out of play as well. I don't see betrayal, I see puzzlement that reminds me of when I was 4 years old trying to tackle my 16 and 19 year old brothers in football. I tried real hard, but I couldn't really accompish much, and my brothers would watch me bounce off them, and just shake their heads.
mearls said:From my own personal experience, I'll buy d20 adventures (I love Goodman Games's Dungeon Crawl Classics series) but I haven't bought a d20 rule supplement in.... I honestly can't remember.
mearls said:I don't think it's wise to immediately write off adventures. If we looked purely at the numbers, d20 had its biggest sales when adventures were the big thing. From my own personal experience, I'll buy d20 adventures (I love Goodman Games's Dungeon Crawl Classics series) but I haven't bought a d20 rule supplement in.... I honestly can't remember.
DaveMage said:Um, Mike, I have to chuckle at this comment since many, many of the d20 rulebooks in existance were written by you.![]()
I wouldn't think you would need to buy a d20 rulebook since all the rules one would ever need were penned by you anyway.![]()
Mouseferatu said:You know, while I don't believe that PDFs are "the future of the hobby"--there will always be a place, and I firmly believe a much larger place, for the printed word--I'm starting to think that PDFs may be the future of modules.
Ogrork the Mighty said:I would, however, prefer that WotC make fewer but better adventures. No need to flood the market with crap...