Gloves of storing, damned handy for packing away a holdout weapon or ranged weapon thats a bit awkward when the enemy closes.
Hat of disguise, depends on the character Im playing but most anyone doing anything covert from time to time can find a use for it.
Wand of Cure light wounds, essential for just about any cleric (or rogue) up to around 6th level, then you'll probably want to get a Cure Moderate one.
Type 1 bag of holding or a Hewards, just for carrying off the loot or for poor weak wizzies who have to carry around a lot of books.