IronWolf
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Cetainly any game will have its own structure. However, if that mystery broker can readily lay his hands on a scroll of any spell one happens to be looking for (the clear presumption if the wizard is able to get every spoell published into his spellbook through scroll purchases), how is it that he is unable to lay his hands on spellbooks with equal ease?
My point is that some of the presumptions don't match anything but one person's very specific scenario. So many games fall between these extremes that people are painting.
My point was that in a lot of games a person isn't going to be able to simply go to a vendor and get any scroll they want or spell. Sometimes that spell is simply not easily accessible. In other games that might be very different and everything is available.
N'raac said:The lack of verissimilitude is increased if we can also purchase any magic item in the books from this "curio dealer". His connections let him access so many esoteric items, right on up to a Ring of Wishes or a Ressurection item, yet the one thing he can't lay his hands on is a spellbook - even a book with no higher than first or second level spells? Pretty strange connections.
Who is purchasing any item they want from the curio dealer? This is again an area that differs between people's games. What happens in one game is not necessarily something that happens in another person's game.
My point from this is that it is hard to say with absoluteness that arcane bond is always the better choice versus a familiar and vice versa. Because everyone's game is different and factors specific to *their* game are going to have more of an impact on this choice.
I, myself, am not a huge arcane bond fan for games I play in. But with that said I am not going to say that someone choosing arcane bond is wrong and making a poor choice. It very well might work for their game. They are the ones that will know that.