Ninjacat
First Post
W00000t, GameDay! And it's our Silver Edition (#25) or something. *g*
Spectrum Games says the ATM expansion for CAH:Sn2 will be out first quarter this year, but there's no solid date as yet, so I'll hold off on that for the summer or fall GameDay. Should be this year at least, huzzah. In the meanwhile, I'll go ahead and run one more "episode" of my Supernatural "Con Campaign", since there's a returning player who hasn't had an episode yet.
I'd like my usual afternoon slot at the back door table if it's available, but if Kelly prefers to run in the afternoon this time, I can do morning no problem.
Hot Time in the Old Town Tonight
Supernatural (Cortex)
6 Players, pm slot, back table
South Santee, South Carolina. A picturesque Southern town, freshly rebuilt after Hurricane Hugo in 1989, South Santee now hosts a popular barbeque fest every spring. What could possibly go wrong in such a lovely little place?
Something obviously has, though, when the Hunters at the Roadhouse get a call from one of their own, requesting their assistance in the pretty little burg. Investigating shouldn't be too hard, since it's the start of tourist season and there are plenty of out-of-state vehicles at the local motels...
Hot Time in the Old Town Tonight is a mystery/survival horror adventure for six players in the setting of the CW's Supernatural television show. The SPN RPG uses the Cortex system, a fluid and story-focused ruleset that is easy to use. No prior familiarity with Cortex or Supernatural is required, though it would of course be useful. The only thing you need to know is that the supernatural is real: ghosts, demons, hauntings, possession- -all real. And some of those who know about it fight back, Saving People, Hunting Things...
More information available at Ninjacat's SPN RPG page.
*Please Note: this scenario is likely to briefly touch on a sensitive subject or two, above and beyond standard-issue horror-setting violence & gore.
Spectrum Games says the ATM expansion for CAH:Sn2 will be out first quarter this year, but there's no solid date as yet, so I'll hold off on that for the summer or fall GameDay. Should be this year at least, huzzah. In the meanwhile, I'll go ahead and run one more "episode" of my Supernatural "Con Campaign", since there's a returning player who hasn't had an episode yet.
I'd like my usual afternoon slot at the back door table if it's available, but if Kelly prefers to run in the afternoon this time, I can do morning no problem.
Hot Time in the Old Town Tonight
Supernatural (Cortex)
6 Players, pm slot, back table
South Santee, South Carolina. A picturesque Southern town, freshly rebuilt after Hurricane Hugo in 1989, South Santee now hosts a popular barbeque fest every spring. What could possibly go wrong in such a lovely little place?
Something obviously has, though, when the Hunters at the Roadhouse get a call from one of their own, requesting their assistance in the pretty little burg. Investigating shouldn't be too hard, since it's the start of tourist season and there are plenty of out-of-state vehicles at the local motels...
Hot Time in the Old Town Tonight is a mystery/survival horror adventure for six players in the setting of the CW's Supernatural television show. The SPN RPG uses the Cortex system, a fluid and story-focused ruleset that is easy to use. No prior familiarity with Cortex or Supernatural is required, though it would of course be useful. The only thing you need to know is that the supernatural is real: ghosts, demons, hauntings, possession- -all real. And some of those who know about it fight back, Saving People, Hunting Things...
More information available at Ninjacat's SPN RPG page.
*Please Note: this scenario is likely to briefly touch on a sensitive subject or two, above and beyond standard-issue horror-setting violence & gore.
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