OK, I'm tossing my hat in the ring, for an afternoon slot. Expect Vikings, Giants, Norse fatalism, and such.
Freya's Cloak
D&D 3.5, 14th level characters provided.
SUMMARY: Skallgrim the Red has done the unthinkable - he has stolen Freya's Cloak from her palace in Folkvang and vanished! The greatest heroes of the Vikings have assembled in the Great Hall of King Halldorr to retrieve the Cloak and avenge this outrage. Their task: Journey to Skallgrim's Hall and bring back the Cloak, whatever the cost, whatever the means.
GM - Kid Charlemagne
Seats - 6 open
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