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Mickeal "Mick" Roberts

Character Name: Mickeal "Mick" Roberts
Class: Explorer
XP: 0/1000
Race: Human
Alignment: Rebellious Good (CG)
Deity: None
Size: S
Age: 8
Gender: M
Eyes: Brown
Hair: Brown
Skin: Lightly tanned

Str: 7 (-2)
Dex: 7 (-2)
Con: 6 (-2)
Int: 4 (-3)
Wis: 7 (-2)
Cha: 6 (-2)

HP: 2 (HD: 0.5*1d8-2)
Speed: 20'
AC: 10 bonus - 2 Dex + 1 size = 9
Inititative: -2

Fort: 0 base - 2 Con = -2
Ref: 0 base - 2 Dex = -2
Will: 0 base - 2 Wis = -2

BAB: +0
SR: 0
Grapple: -2

Skills
Survival: 2 ranks - 2 Wis = 0

Feats
Simple Weapon Proficiency
Martial Weapon Proficiency (all ranged)
Crowd Maneuvering
Friend of Navan

Equipment
Traveler's outfit (0gp; 0#)
Rations, trail x4 (2gp; 1#)

Background
Mickeal Roberts used to live in Neva Town. His parents are happily married and he has a two-year-old sister named Magalie. His father Robert was a sailor (skilled labor) until he got the plague that is currently menacing Neva Town. Margaret, his mother, is a talented scrimshander whose crafts have found their way all over the mainland. Though they never could afford the finest linens or anything of the sort, the family has never lacked for money or material goods.

His parents and his sister remain in Neva Town, but Mick was recently sent off to the mainland in hopes that he could escape the plague. His mother set him off with a small bundle of clothing and dry goods and a promissory note with instructions that the money be used for schooling. This is not at all welcome news to Mick, who has had very little formal education, having spent most of his time running around outside and sneaking into the nearby Navan Forest. Nonetheless, he is going to try his best to follow his parents' instructions. His big goal is to find a cure for the plague, and he harbors a secret theory that a Myme will come and tell him or someone else how to do so. Perhaps this new town will yield the mystical Myme. Luckily, he has this adventure to share with Mary Dench, and since no one knows she's here, it will be easier to sneak around instead of going to school. It's harder to know someone's missing if it's only one, instead of two!
 

Mary Dench

Half-Orc Female
4'2", 68 lb

Roughhouser: 0/1000xp

STR: (14 +2 race)x(7/14)=> 8 +2 class => 10
DEX: 12x(7/14)=> 6
CON: 15x(7/14)=> 8 +2 class => 10
INT: (10 -2 race)x(7/14)=> 4 -4 class => 0 => 3
WIS: 12x(7/14)=> 6
CHA: (10 -2 race)x(7/14)=> 4

BAB: 0

HD: .5*1d10
HP: 5

AC = 8 (-2 dex +1 size)

Melee Attack: +1 (+1 size)
Ranged Attack: -1 (-2 dex +1 size)

Fort: +0
Ref: -2
Will: -2

Feat: Simple Weapons Proficiency, Shattering Pest

Skills:
Climb +1

Mary has always been a bit of an outsider in her little town. She didn't share the other girls interests, preferring to play (and often fight) with her male friends. She was never a bully though, she never let boys, even older than she, pick on the weaker ones. Her mother taught her that. She doesn't know much of her father, other than people make strange faces when he's mentioned, and her mom looks very sad when she brings up the arguement. So she doesn't. In fact, she wouldn't like the truth.
She fled from Neva Town shortly after her mother fell prey to the Plague, to look for a cure for her, and to show eveyrbody she's worth attention and respect.


SHATTERING PEST [General]

Your parents learned soon never to leave you alone with anything fragile.

Benefit: Due to clumsiness, carelessness, violence, or just plain bad luck, things around you break with alarming frequency. You find it hard not to touch fragile and precious things even if this has usually disastrous outcomes.
This could be an hindrance as much as a benefit, but you sure are able to catch people by surprise when something they thought perfectly safe meets an untimely end.
 

Garreth

Dwarven Male
2'11", 64 lb (small)

Alignment: Neutral Good
Deity: Moradin
Age: 23


Bright: 0/1000xp

STR: 6 (-2)
DEX: 5 (-3)
CON: 6 (-2)
INT: 12 (+1)
WIS: 5 (-3)
CHA: 4 (-3)

BAB: 0

HD: (.5*1d4)-2
HP: 1

AC = 8 (-3 dex +1 size)
Initiative: -3
Speed: 15'

Melee Attack: -5 ( -4 non proficiency -2 str +1 size)
Ranged Attack: -6 (-4 non proficiency -3 dex +1 size)

Fort: -2 * +2 vs spells
Ref: -3 * +2 vs spells
Will: -3 * +2 vs spells

Feat: Pack Rat

Skills:
craft(drawing): +3 (2 ranks)
knowledge(history): +2 (1 rank)
hide: +1 (0 ranks) (-3 dex +4 size)

Languages:
Dwarven
Common
Elven


Garreth is a highly intelligent, if fairly absent minded child from the town of Samis. His father works as a money counter for a shipping firm at the port, while his mother is employed by a small bakery. When he's not attending his lessons he can usualy be found wandering around the streets around his home doodling with charcoal on whatever scraps of paper he has managed to scrounge. He is a short, somewhat pudgy child with reddish blonde hair and brown eyes.
 

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