Samloyal23
Adventurer
The geomantic art of feng shui is an important component of Chinese culture, has anyone developed rules for it in D&D or other RPGs? Is there a fang shih class?
I think I have that somewhere, I need to dig through my library. It would be surprising to me no one has done something similar for D&D...Palladium Games has one for their Mystic China sourebook. I think it was originally designed for Ninjas & Superspies, but you can adapt it for Rifts or any other Palladium game setting.
That sounds interesting. How do the sites work?There's an entire roleplaying game called Feng Shui (by Robin Laws/Atlas Games). It doesn't have much to do with traditional feng shui. It's more about Hong Kong action movies. But in the broader world of the game there are feng shui sites that various factions are trying to control and attune to, which can give in game benefits
You have to attune to the site, which requires a "strong claim" to the site. This is basically control of the site, but not just short term control. Then you have to attune to the site by meditating there for 24 hours. The first time you do this is the first time you get to advance your character. Later advancements are somewhat random, but the more feng shui sites you control, the more likely you are to advance. Your enemies can mess up the feng shui of your sites, or you can mess up theirs.That sounds interesting. How do the sites work?