DND_Reborn
The High Aldwin
UPDATE: No Play Test this week. 
UPDATE: Changed the initial Initiative Roll to d10 + 10 + initiative modifiers (DEX, INT, or WIS; plus feats or features).
This decreases the chance of a creature not getting any actions until the end of the round due to a single unlucky roll.

UPDATE: Changed the initial Initiative Roll to d10 + 10 + initiative modifiers (DEX, INT, or WIS; plus feats or features).
This decreases the chance of a creature not getting any actions until the end of the round due to a single unlucky roll.