D&D 5E (2024) Circle Casting is gonna break a lot of games

The examples listed here actually don’t worry me. Dragons have Legendary Resistance, great Stealth bonuses and often more than 70 hp. They will be very annoyed, though, and vow to destroy the party.

Animal shapes has always been limited to willing creatures. I don’t think this really makes things that much more broken than it already was.

No, my main worry is Aura of Vitality. At the cost of a 3rd and 1st level spell slot, you can heal the party to full.

It’s the only one that seems easy to access, reliable and powerful to me.
 

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An American football field is 100 yards, or 300 feet. Even with the endzones that's 360.
So you're thinking three football fields.
The rifle qualification note is more relevant, but you can pass qualification without hitting that target. Also, it's rather difficult to make out friend or foe at that range, which is again, shorter than 1,000 feet (barely in this case).
Yes, you can technically miss that target and still pass. But the point in me bringing it up is say at 300m, you can see the target. Pretty easily actually. The spell doesn’t require to hit it, just see it and have the creature be willing. It is easy to see a human sized target at 1000 feet. That’s what I was saying.

For example, a typical city block is 300 by 650 feet. Can you see a person two blocks away longwise?
 

The examples listed here actually don’t worry me. Dragons have Legendary Resistance, great Stealth bonuses and often more than 70 hp. They will be very annoyed, though, and vow to destroy the party.

Animal shapes has always been limited to willing creatures. I don’t think this really makes things that much more broken than it already was.

No, my main worry is Aura of Vitality. At the cost of a 3rd and 1st level spell slot, you can heal the party to full.

It’s the only one that seems easy to access, reliable and powerful to me.
Mass combat has never been a strength in DnD, but this absolutely ruins it.
 

It's interesting how circle magic has changed.
1e: ??
2e: increased your caster level but only to determine your number of prepared spells (not sure if spells had to be sacrificed)
3e: spell slots expended by the other circle members can increase your caster level or let you apply certain metamagic feats.
4e: ??
5e: whatever the current system is, I've had a look at what people have written but would need to read the books to figure out exactly what the issues are other than being able to affect targets at extreme range. Sounds a little undercooked though.
 

My inclination at this point would be to allow it but with the caveat that if it becomes a problem I will revisit
I find it rather amazing that this isn't the default attitude. For all that people complain about DnD rules needing to be revised, the instant WotC changes or adds anything to the rules, the prevailing consensus amongst the fanbase tends to leap towards wanting to ban all new content rather than even give it a chance. You would think DnD would get more credit for apparently being perfectly designed, since no one ever wants anything to be changed...

That said, I'm also worried about Circle Magic being too strong and might end up changing/banning things, but I'll definitely need to see how things actually play out at the table first. I'm the most worried about Augment setting up easy long-range kills, and needing some adjustment there. 1 mile range on Raulothim's Psychic Lance could get busted real quick and might require reminding the players that enemies can do Circle Magic as well
 




But the point in me bringing it up is say at 300m,
There really aught to be better rules for how far you can see a target in "bright light". As it stands you have to depend on real world knowledge. And is should depend on size!

For example, the text for the spy glass item unhelpfully reads "Objects viewed through a Spyglass are magnified to twice their size."
 

There really aught to be better rules for how far you can see a target in "bright light". As it stands you have to depend on real world knowledge. And is should depend on size!

For example, the text for the spy glass item unhelpfully reads "Objects viewed through a Spyglass are magnified to twice their size."
The Travel Terrain table on page 39 of Chapter 2 of the 2024 DMG has a great table that would work for this.

It gives you a roll you can make for encounter distance.

Reading your post again, that might not be what you meant.

I think I have had players spot enemies from a mile a way maybe a couple times in a 90 session campaign. I am not worried.
 

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