At one point during the morning Chance turns to the other party members and says, "The drow are notorious for using dark crafts and underhanded tricks. I have a few spells that will protect all of you if we run into drow that have poisoned their blades. The effect will wear off after 10 hours, but until then you will be safe from poisoned baldes and arrows."
When the group begins to head toward the crypts, Chance follows along. "Well if we are going to investigate that building further, I'll check to be sure it is safe." When they reach the building, Chance will investigate the four doors, taking his time to check them for traps (search +16, take 20 for 36). If all are safe, he will open the closest one with bow ready.
Conditional:
[sblock]If nothing of note is in the room, Chance will continue opening the other doors till he finds something of note. If none of those doors lead to anything interesting, he will do the same in the southern building. If nothing is there, he will go to the door in the side of the hill and further investigate it.[/sblock]
OOC:
[sblock]I assumed everyone would be fine with me casting the spell on them, but if not just say so.[/sblock]
Amor:
[sblock]I should note that in an earlier post, I had Chance investigate both buildings and the entrance to the hill, opening them if they were safe, so we should have info on all three. If you just want us to go in the northern building that's fine with me, but I just wanted to be sure that you knew Chance had investigated all of them already.[/sblock]