Hella_Tellah
Explorer
Renard nods to Aden, bows his head, and closes his eyes. He utters a short prayer invoking Oghma's wisdom, raises his head, and opens his eyes to reveal glowing green pupils. He glances around the room, looking around for mystic auras.
[sblock=OOC]Renard will continue to maintain the spell for the full 10 minute duration unless otherwise noted. He can automatically identify the school of any spell or effect 6th level or lower, or roll Spellcraft at +20 for higher-level effects.[/sblock]
[sblock=Combat Block]
[sblock=Game Info]
Race: Human
Class: Archivist 7/Loremaster 3
Level: 10
Experience: 45,942
Alignment: TN
Languages: Common, Undercommon, Dwarven, Celestial, Abyssal, Terran, Aboleth
Deity: Polytheist (invokes various deities for different purposes). Reveres Oghma above others.[/sblock]
[sblock=Abilities]
STR: 10
DEX: 10
CON: 14
INT: 20
WIS: 18
CHA: 10[/sblock]
[sblock=Combat]
HP: 74 = [7d6 + 3d4 + 20, maximized]
AC: 12 = 10 + 2 [armor] + 0 [shield] + 0 [DEX]
AC Touch: 10 = 10 + 0 [DEX]
AC Flatfooted: 12 = 10 + 0 [armor] + 0 [shield]
INIT: +0 = +0 [DEX]
BAB: +4 = +3 [Arch] +1 [Lore]
Fort: +10 = +6 [base] + 2 [stat] +2 [magic]
Reflex: +5 = +3 [base] + 0 [stat] +2 [magic]
Will: +14 = +8 [base] + 4 [stat] +2 [magic]
Speed: 30
Damage Reduction: -
Spell Resistance: -[/sblock]
[sblock=Spells Prepared]
4/6/6/5/5/3
-0-
detect magic, detect poison, light, (empty slot)
-1-
comprehend languages, updraft (SpC), produce flame, charm person, disguise self, (empty slot)
-2-
augury, divine insight (SpC),divine insight (SpC), detect thoughts, identify, (empty slot)
-3-
remove disease, dispel magic, darkvision, dehydrate (SpC), (empty slot)
-4-
cure critical wounds x2, cure moderate wounds (reach), neutralize poison, (empty slot)
-5-
sanctuary (quickened), revivify (SpC), (empty slot)[/sblock]
[sblock=Weapon Stats]
Mwk Quarterstaff(melee): +5 = +4 [BAB] + 0 [STR] + 1 [mwk]/ DMG = 1d6/1d6
[/sblock]
[sblock=Racial Traits]
Human: bonus feat, bonus skills, ability to grow a bitchin' goatee[/sblock]
[sblock=Class Features]
Prayerbook (prepare and learn spells as a Wizard does)
[sblock=combined prayerbook contents]
-0-
create water, cure minor wounds, detect magic, detect poison, guidance, inflict minor wounds, light, mending, purify food and drink, read magic, resistance, virtue, amanuensis (SpC)
-1-
comprehend languages, cure light wounds, protection from evil, sanctuary, detect undead, ebon eyes (SpC), resurgence (SpC), updraft (SpC), low-light vision (SpC), embrace the wild (SpC), animal messenger, produce flame, camouflage (SpC), detect secret doors, charm person, lesser restoration, disguise self
-2-
cure moderate wounds, augury, summon monster ii, burrow (SpC), spider climb, soften earth and stone, remove paralysis, divine insight (SpC), resist energy, detect thoughts, identify
-3-
locate object, remove curse, remove blindness/deafness, remove disease, dispel magic, darkvision, dehydrate (SpC), clairaudience/clairvoyance, speak with dead
-4-
cure critical wounds, divination, neutralize poison, death ward, restoration
-5-
commune, raise dead, scrying, revivify (SpC)[/sblock]
Dark Knowledge 5/day, Puissance, Tactics
[/sblock]
[sblock=Skills]
ACP: 0
Skills:
Appraise +12 = +5 [ranks] +5 [Int] + 2 [Feat]
Balance +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Bluff +00 = +0 [ranks] +0 [Cha]
Climb +00 = +0 [ranks] +0 [Str] -0 [ACP]
Concentration +13 = +11 [ranks] +2 [Con]
Craft +5 = +0 [ranks] +5 [Int]
Decipher Script +14 = +5 [ranks] +5 [Int] +2 [Feat] +2 [Lore Mastery]
Diplomacy +5 = +5 [ranks] +0 [Cha]
Disable Device +5 = +0 [ranks] +5 [Int]
Disguise +00 = +0 [ranks] +0 [Cha]
Escape Artist +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Forgery +5 = +0 [ranks] +5 [Int]
Gather Information +00 = +0 [ranks] +0 [Cha]
Handle Animal +00 = +0 [ranks] +0 [Cha]
Heal +00 = +0 [ranks] +4 [Wis]
Hide +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Intimidate +00 = +0 [ranks] +0 [Cha]
Jump +00 = +0 [ranks] +0 [Str] -0 [ACP]
Knowledge(Architecture and engineering) +00 = +0 [ranks] +0 [INT]
Knowledge(Dungeoneering) +23 = +13 [ranks] +5 [INT] +3 [Feat] +2 [Lore Mastery]
Knowledge(Geography) +10 = +5 [ranks] +5 [INT]
Knowledge(History) +15 = +10 [ranks] +5 [INT]
Knowledge(Arcana) +15 = +10 [ranks] +5 [INT]
Knowledge(The Planes) +10 = +5 [ranks] +5 [INT]
Knowledge(Religion) +17 = +10 [ranks] +5 [INT] +2 [Lore Mastery]
Knowledge(Local) +00 = +0 [ranks] +0 [INT]
Knowledge(Nobility and Royalty) +00 = +0 [ranks] +0 [INT]
Knowledge(Nature) +8 = +3 [ranks] +5 [INT]
Knowledge(Psionics) +10 = +5 [ranks] +5 [INT]
Listen +1 = +1 [ranks] +4 [Wis] -3 [Flaw]
Move Silently +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Open Locks +00 = +0 [ranks] +0 [Dex]
Perform +00 = +0 [ranks] +0 [Cha]
Profession +4 = +0 [ranks] +4 [Wis]
Ride +00 = +0 [ranks] +0 [Dex]
Search +15 = +10 [ranks] +5 [Int]
Sleight of Hand +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Spot +1 = +0 [ranks] +4 [Wis] -3 [Flaw]
Sense Motive +4 = +0 [ranks] +4 [Wis]
Speak Language +2 = +2 [ranks]
Spellcraft +20 = +13 [ranks] +5 [Int] +2 [Feat]
Survival +4 = +0 [ranks] +4 [Wis]
Swim +00 = +0 [ranks] +0 [Str] -0 [ACP*]
Tumble +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Use Magic Device +7 = +5 [ranks] +0 [Cha] +2 [Feat]
Use Rope +00 = +0 [ranks] +0 [Dex]
[/sblock]
[sblock=Equipment]
Equipment
Vanisher Cloak (MIC 145) [2500] {1}
Periapt of Wisdom +2 [4000] {-}
Vest of Resistance +2 (MIC 147) [4000] {1}
masterwork quarterstaff [300] {4}
leather armor [10] {15}
explorer's outfit [10] {8}
Heward's Handy Haversack [2000] {5}
[sblock=contents]
Metamagic rod, Silent, lesser [3000] {5}
Scroll case[sblock=contents]-0-
create water, cure minor wounds, detect magic, detect poison, guidance, inflict minor wounds, light, mending, purify food and drink, read magic, resistance, virtue, amanuensis (SpC)[/sblock]
Tome of Worldly Memory (MIC 190) [1500] {1}
Glyph Seal (MIC 161) [1000] {-}
Everlasting Rations (MIC 160) [350] {2}
Everfull Mug (MIC 160) [200] {-}
Everburning torch [110]{1}
Wand of cure moderate wounds (50 charges) [4500]
Wand of inflict moderate wounds (10 charges) [900]
Wand of cure light wounds (50 charges) [750]
Wand of call lightning (CL5, 10 charges) [2,250]
Wand of detect magic (50 charges) [375]
scholar's outfit [5] {6}
noble's outfit [75] {10}
Black leather prayerbook tooled with an image of Oghma bestowing Rinda the Scribe with a pendant. [70] {4}
Red leather prayerbook tooled with an image of Mystra installing Azuth as first Magister [70] {4}
Purple leather prayerbook tooled with an image of Shar murdering the minor god Ibrandul [70] {4}
(all three prayerbooks are scribed on vellum and bound in a leather tome; each has a waterproof double slipcase of chased and tooled leather)
holy font (for scrying) [100] {?}
holy reagents for divination [100] {-}
incense for augury [100] {-}
hand-carved divining runes for augury [25] {-}
[/sblock]
Infinite scrollcase (MIC 162) [2800] {3}
[sblock=contents]
-1-
comprehend languages, cure light wounds, protection from evil, sanctuary, detect undead, ebon eyes (SpC), resurgence (SpC), updraft (SpC), low-light vision (SpC), embrace the wild (SpC), animal messenger, produce flame, camouflage (SpC), detect secret doors, charm person, lesser restoration, disguise self
-2-
cure moderate wounds, augury, summon monster ii, burrow (SpC), spider climb, soften earth and stone, remove paralysis, divine insight (SpC), resist energy, detect thoughts, identify
-3-
locate object, remove curse, remove blindness/deafness, remove disease, dispel magic, darkvision, dehydrate (SpC), clairaudience/clairvoyance
-4-
cure critical wounds, divination, neutralize poison, death ward, restoration
-5-
commune, revivify (SpC)[/sblock]
Treasure: 110pp, 3 gp, 3 sp, 1 cp Gems: diamonds worth 2,000 gp
Total weight carried: 24 (most items in haversack)
Maximum weight possible: 100[/sblock]
[sblock=Details]
Size: M
Gender: M
Age: 36
Height: 5'9"
Weight: 130 lb.
Hair Color: brown
Eye Color: brown
Skin Color: lightly tanned
Apperance: poorly rested, with a far-off, distracted gaze
Demeanor: self-disciplined, determined, suspicious[/sblock]
[/sblock]
[sblock=OOC]Renard will continue to maintain the spell for the full 10 minute duration unless otherwise noted. He can automatically identify the school of any spell or effect 6th level or lower, or roll Spellcraft at +20 for higher-level effects.[/sblock]
[sblock=Combat Block]
[sblock=Game Info]
Race: Human
Class: Archivist 7/Loremaster 3
Level: 10
Experience: 45,942
Alignment: TN
Languages: Common, Undercommon, Dwarven, Celestial, Abyssal, Terran, Aboleth
Deity: Polytheist (invokes various deities for different purposes). Reveres Oghma above others.[/sblock]
[sblock=Abilities]
STR: 10
DEX: 10
CON: 14
INT: 20
WIS: 18
CHA: 10[/sblock]
[sblock=Combat]
HP: 74 = [7d6 + 3d4 + 20, maximized]
AC: 12 = 10 + 2 [armor] + 0 [shield] + 0 [DEX]
AC Touch: 10 = 10 + 0 [DEX]
AC Flatfooted: 12 = 10 + 0 [armor] + 0 [shield]
INIT: +0 = +0 [DEX]
BAB: +4 = +3 [Arch] +1 [Lore]
Fort: +10 = +6 [base] + 2 [stat] +2 [magic]
Reflex: +5 = +3 [base] + 0 [stat] +2 [magic]
Will: +14 = +8 [base] + 4 [stat] +2 [magic]
Speed: 30
Damage Reduction: -
Spell Resistance: -[/sblock]
[sblock=Spells Prepared]
4/6/6/5/5/3
-0-
-1-
comprehend languages, updraft (SpC), produce flame, charm person, disguise self, (empty slot)
-2-
augury, divine insight (SpC),
-3-
remove disease, dispel magic, darkvision, dehydrate (SpC), (empty slot)
-4-
cure critical wounds x2, cure moderate wounds (reach), neutralize poison, (empty slot)
-5-
sanctuary (quickened), revivify (SpC), (empty slot)[/sblock]
[sblock=Weapon Stats]
Mwk Quarterstaff(melee): +5 = +4 [BAB] + 0 [STR] + 1 [mwk]/ DMG = 1d6/1d6
[/sblock]
[sblock=Racial Traits]
Human: bonus feat, bonus skills, ability to grow a bitchin' goatee[/sblock]
[sblock=Class Features]
Prayerbook (prepare and learn spells as a Wizard does)
[sblock=combined prayerbook contents]
-0-
create water, cure minor wounds, detect magic, detect poison, guidance, inflict minor wounds, light, mending, purify food and drink, read magic, resistance, virtue, amanuensis (SpC)
-1-
comprehend languages, cure light wounds, protection from evil, sanctuary, detect undead, ebon eyes (SpC), resurgence (SpC), updraft (SpC), low-light vision (SpC), embrace the wild (SpC), animal messenger, produce flame, camouflage (SpC), detect secret doors, charm person, lesser restoration, disguise self
-2-
cure moderate wounds, augury, summon monster ii, burrow (SpC), spider climb, soften earth and stone, remove paralysis, divine insight (SpC), resist energy, detect thoughts, identify
-3-
locate object, remove curse, remove blindness/deafness, remove disease, dispel magic, darkvision, dehydrate (SpC), clairaudience/clairvoyance, speak with dead
-4-
cure critical wounds, divination, neutralize poison, death ward, restoration
-5-
commune, raise dead, scrying, revivify (SpC)[/sblock]
Dark Knowledge 5/day, Puissance, Tactics
[/sblock]
[sblock=Skills]
ACP: 0
Skills:
Appraise +12 = +5 [ranks] +5 [Int] + 2 [Feat]
Balance +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Bluff +00 = +0 [ranks] +0 [Cha]
Climb +00 = +0 [ranks] +0 [Str] -0 [ACP]
Concentration +13 = +11 [ranks] +2 [Con]
Craft +5 = +0 [ranks] +5 [Int]
Decipher Script +14 = +5 [ranks] +5 [Int] +2 [Feat] +2 [Lore Mastery]
Diplomacy +5 = +5 [ranks] +0 [Cha]
Disable Device +5 = +0 [ranks] +5 [Int]
Disguise +00 = +0 [ranks] +0 [Cha]
Escape Artist +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Forgery +5 = +0 [ranks] +5 [Int]
Gather Information +00 = +0 [ranks] +0 [Cha]
Handle Animal +00 = +0 [ranks] +0 [Cha]
Heal +00 = +0 [ranks] +4 [Wis]
Hide +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Intimidate +00 = +0 [ranks] +0 [Cha]
Jump +00 = +0 [ranks] +0 [Str] -0 [ACP]
Knowledge(Architecture and engineering) +00 = +0 [ranks] +0 [INT]
Knowledge(Dungeoneering) +23 = +13 [ranks] +5 [INT] +3 [Feat] +2 [Lore Mastery]
Knowledge(Geography) +10 = +5 [ranks] +5 [INT]
Knowledge(History) +15 = +10 [ranks] +5 [INT]
Knowledge(Arcana) +15 = +10 [ranks] +5 [INT]
Knowledge(The Planes) +10 = +5 [ranks] +5 [INT]
Knowledge(Religion) +17 = +10 [ranks] +5 [INT] +2 [Lore Mastery]
Knowledge(Local) +00 = +0 [ranks] +0 [INT]
Knowledge(Nobility and Royalty) +00 = +0 [ranks] +0 [INT]
Knowledge(Nature) +8 = +3 [ranks] +5 [INT]
Knowledge(Psionics) +10 = +5 [ranks] +5 [INT]
Listen +1 = +1 [ranks] +4 [Wis] -3 [Flaw]
Move Silently +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Open Locks +00 = +0 [ranks] +0 [Dex]
Perform +00 = +0 [ranks] +0 [Cha]
Profession +4 = +0 [ranks] +4 [Wis]
Ride +00 = +0 [ranks] +0 [Dex]
Search +15 = +10 [ranks] +5 [Int]
Sleight of Hand +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Spot +1 = +0 [ranks] +4 [Wis] -3 [Flaw]
Sense Motive +4 = +0 [ranks] +4 [Wis]
Speak Language +2 = +2 [ranks]
Spellcraft +20 = +13 [ranks] +5 [Int] +2 [Feat]
Survival +4 = +0 [ranks] +4 [Wis]
Swim +00 = +0 [ranks] +0 [Str] -0 [ACP*]
Tumble +00 = +0 [ranks] +0 [Dex] -0 [ACP]
Use Magic Device +7 = +5 [ranks] +0 [Cha] +2 [Feat]
Use Rope +00 = +0 [ranks] +0 [Dex]
[/sblock]
[sblock=Equipment]
Equipment
Vanisher Cloak (MIC 145) [2500] {1}
Periapt of Wisdom +2 [4000] {-}
Vest of Resistance +2 (MIC 147) [4000] {1}
masterwork quarterstaff [300] {4}
leather armor [10] {15}
explorer's outfit [10] {8}
Heward's Handy Haversack [2000] {5}
[sblock=contents]
Metamagic rod, Silent, lesser [3000] {5}
Scroll case[sblock=contents]-0-
create water, cure minor wounds, detect magic, detect poison, guidance, inflict minor wounds, light, mending, purify food and drink, read magic, resistance, virtue, amanuensis (SpC)[/sblock]
Tome of Worldly Memory (MIC 190) [1500] {1}
Glyph Seal (MIC 161) [1000] {-}
Everlasting Rations (MIC 160) [350] {2}
Everfull Mug (MIC 160) [200] {-}
Everburning torch [110]{1}
Wand of cure moderate wounds (50 charges) [4500]
Wand of inflict moderate wounds (10 charges) [900]
Wand of cure light wounds (50 charges) [750]
Wand of call lightning (CL5, 10 charges) [2,250]
Wand of detect magic (50 charges) [375]
scholar's outfit [5] {6}
noble's outfit [75] {10}
Black leather prayerbook tooled with an image of Oghma bestowing Rinda the Scribe with a pendant. [70] {4}
Red leather prayerbook tooled with an image of Mystra installing Azuth as first Magister [70] {4}
Purple leather prayerbook tooled with an image of Shar murdering the minor god Ibrandul [70] {4}
(all three prayerbooks are scribed on vellum and bound in a leather tome; each has a waterproof double slipcase of chased and tooled leather)
holy font (for scrying) [100] {?}
holy reagents for divination [100] {-}
incense for augury [100] {-}
hand-carved divining runes for augury [25] {-}
[/sblock]
Infinite scrollcase (MIC 162) [2800] {3}
[sblock=contents]
-1-
comprehend languages, cure light wounds, protection from evil, sanctuary, detect undead, ebon eyes (SpC), resurgence (SpC), updraft (SpC), low-light vision (SpC), embrace the wild (SpC), animal messenger, produce flame, camouflage (SpC), detect secret doors, charm person, lesser restoration, disguise self
-2-
cure moderate wounds, augury, summon monster ii, burrow (SpC), spider climb, soften earth and stone, remove paralysis, divine insight (SpC), resist energy, detect thoughts, identify
-3-
locate object, remove curse, remove blindness/deafness, remove disease, dispel magic, darkvision, dehydrate (SpC), clairaudience/clairvoyance
-4-
cure critical wounds, divination, neutralize poison, death ward, restoration
-5-
commune, revivify (SpC)[/sblock]
Treasure: 110pp, 3 gp, 3 sp, 1 cp Gems: diamonds worth 2,000 gp
Total weight carried: 24 (most items in haversack)
Maximum weight possible: 100[/sblock]
[sblock=Details]
Size: M
Gender: M
Age: 36
Height: 5'9"
Weight: 130 lb.
Hair Color: brown
Eye Color: brown
Skin Color: lightly tanned
Apperance: poorly rested, with a far-off, distracted gaze
Demeanor: self-disciplined, determined, suspicious[/sblock]
[/sblock]