Harping on the Ranger
BelenUmeria said:
Ugh! Why does everyone harp on the ranger?
Because it needs work.
The class is in no need of a boost. Every ranger I have seen played in 3E has been a powerhouse. Yes, they are not as strong as a fighter, but neither should they be.
The have good skills, great BaB, spells and great abilities. A ranger is made for a party, not a combat demon.
They have good skills (but not enough skill points to take advantage of them), only good BAB, only one real ability, and two Pseudo-Feats.
In order for a Ranger to DO HIS JOB, he needs
Listen, Search, Spot, Hide, Move Silently, Wilderness Lore, and at least a smattering of
Animal Empathy, Handle Animals, and
Knowledge (Nature). Some
Climb, Jump, and
Swim would also be nice.
In order to DO HIS JOB, he needs a minimum of five or six skill points/level... one more than he has. In order to have any animal/nature skills, at all, he needs at least six. More if he wants to pick up any skill in movement!
None of these make him a fighting powerhouse, just a stealthy, perceptive woodsman. A Ranger without WL maxed out just isn't a "real" Ranger.
If anything, they are too frontloaded with feats. A 1st level ranger gets 4 feats (track, ambidex, two-weapon, and general feat) This is seriously front-loaded and should be changed, but otherwise a very balanced class.
What burns me is that almost everyone one of my players who cannot wear armor take a ranger level to get those three feats!
As opposed to taking a level of Fighter? The only differences are that the Ranger gets two Feats, only one of which can be chosen, and two Pseudo-Feats. The Fighter gets three, all of which can be chosen. Furthermore, unless the PC taking Ranger-1 is a Barbarian, Druid, or Priest of the Travel Domain, Track will never do them much good, as they will have to develop it as a Cross-Class skill.
A better fix to THAT problem is to give the Ranger two Bonus Feats (at first and second level) from a limited list which includes Ambidexterity, Two-Weapon Fighting, Point Blank Shot, All the other archery Feats, Mounted Combat, all the other mounted Feats, etc., etc. Then let the player pick. Fewer Drizzts, and more Robin Hoods, I betcha. More Fighters and fewer Ranger-1/Something-Xs, too.
Finally, make being a Ranger a way of life, like Monks and Paladins. You can leave the class to be something else at any time. Once you leave, though, you can never gain more Ranger levels. Don't even get me started on the "Cool Abilities" factor! Add some "flavor skills" to help explain why, and you have a better, more unique class.
I doubt WotC will even come close, however...
