Ambush Bug
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Rogue Weapon Talent is cheap at 1 point, Suggest Rogue Weapon Talent 2, Sneak attack 4
Combat Challenge is powerful, and Fighter Weapon Talent is equal to Rogue Weapon talent, CC 6 , FWT 2. This leaves all the +1 to hit skills at 2 points.
Very interesting ideas. Do you think that Sneak Attack is, overall, around 20% less good than Hunter's Quarry and Warlock's Curse? Do you think Rogue Weapon Talent is that useful? I priced it cheap because it only works with li'l bitty weapons that few characters will want to specialize in, and because it doesn't give them much of a bonus. But I could certainly be persuaded otherwise.
You could also justify getting rid of the power sources, and require characters to purchase a role. This offers a solution to the Wizard problem in that you just price the Controller role higher than the rest. Ex. Striker 2, Defender 2, Leader 3, Controller 4.
See, I'd like to eliminate roles from the game entirely. That was the single biggest driving force behind trying to create something more flexible. I'd like to see if roles can be surgically removed from D&D without killing the patient. But you do point out one of the big weird balance issues - some types of characters seem more valuable, but it's hard to nail down exactly how. It's a cumulative thing. If I get around to breaking down the math behind powers, maybe we'll find a solution there...