taliesin15
First Post
I've seen several such systems going back to the early 80's including one created by David Nalle (a fellow Austinite)...but here's a suggestion already within the AD&D Framework--why not use the NPC "Class" Expert? Its not by its nature all that definitive, or rather definitive by its utter flexibility. Fighting, spell casting and other skills maybe could be worked in. The NPC Experts in my milieu don't really seem homogenous. By giving the local Cobbler some skills like Read Lips and Decipher Script, she is possibly being used as a spy by some local lord. Quite unlike your ordinary cobbler or other town artisan.