Endur
First Post
Option 1: Remove Disease is useless. My Paladin has used it maybe once or twice in his career. The Special Mount is useful if your character has the mounted feats and plays in an environment where you can actually use the mount.
I think you could safely drop both abilities and give the Paladin zero compensation, since some Paladin characters never use either ability.
Or you could give compensation in the form of a bonus feat.
Up to you.
I think you could safely drop both abilities and give the Paladin zero compensation, since some Paladin characters never use either ability.
Or you could give compensation in the form of a bonus feat.
Up to you.
Ian O'Rourke said:Okay, for various reasons (character concept and world issues) I'm wanting to do the following....
Option One
Have a characters who takes the Paladin Class, and is for all intents and purposes a Paladin but she does not take the following abilities:
Remove Disease
Special Mount
She still gets everything else as the Paladin Class. What would abilities, feats, etc would be adequate compensation for dropping these abilities?