ThoughtBubble
First Post
Again, I rather like that the classes are based per attribute. However, you don't need to have a high strength score to be a strong hero (the attribute isn't defining). Rather, it's a bit more of a style thing. A strong hero is a guy who is good at all around knocking the crap out of things or pulling out extra muscle. He isn't necessarrally a huge bodybuilder, and he doesn't have to have a high strength.
I have fun statting up people as D20Modern characters when I'm watching something. Not necessarrally doing the numbers, but putting together the base classes they've taken, and in what ratio.
So, Techno, why get rid of the Strong and Fast heroes? I'm instantly wary because that leaves a hole in the ability to multi-class a concept out.
I have fun statting up people as D20Modern characters when I'm watching something. Not necessarrally doing the numbers, but putting together the base classes they've taken, and in what ratio.
So, Techno, why get rid of the Strong and Fast heroes? I'm instantly wary because that leaves a hole in the ability to multi-class a concept out.