"Classic" Dragon Articles

Nine Hells articles

Roger Moore's [racial] Point of View articles

Ray Winniger's Dungeoncraft articles

An article by Wolfgang Baur (?) on "Dark Zakhara" or similar (horror-tinged Al-Qadim)

David Howery's The Dark Continent article on fantasy Africa

Whaddya Mean Jack the Samurai and quite a few other 1e OA articles. I had a lot of fun assembling that cardboard castle!

Cheers



Richard
 

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Not an article really, but Finieous Fingers was the best comic (with wormy a close second) ever to run in Dragon. I still have my issue of the Finieous Fingers comic compilation.
The Hell articles still see use in my games, there were also articles on Valhalla and Olympus that were real useful
 

For me it would have to be "101 uses for a portable hole" for two reasons. I always thought the portable hole was an underrated item at least in my old gaming group, and it got me to start thinking more creativily about magic items. there were several more articles but this one always stood out to me.
 
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<i>Minarian Legends</i> - all of the background material that made up the world of <i>Divine Right</i>. Luckily, the game has been reprinted recently and all of the material plus a bunch of new stuff was included on the CD that came with it. I really like what they did with the rereleased boardgame. Sturdy board, CD with files of all of the materials so that if you lose some chits you can try to replace them, more background... I can't recommend it more highly.

I'd love to see someone do a world book of that setting.
 

Class Act (these were just great, especially the ones written by Monte Cook)

I also enjoyed articles that 'enhanced' a D&D product that was just released. For example, when Deities & Demigods came out, I was dissappointed that Iuz was not included. However, an article in Dragon included him, and provided his stats.

I also like the issues that covered the 'old campaigns' like Spelljammer and Red Steel. That was terrific!
 

That Article With the 9 Different Paladins

The article you mentioned that featured a paladin class for each of the 9 different alignments was in Issue #101. I must've re-read that article about 20 times.

I also really enjoyed the Princess Ark series.

For humor, you can't beat "1/2 Spells" from issue #72 (the same issue where the Cavalier made his debut, which happened to be an APRIL issue). My two favorite 1/2 spells:

Purify Food 1/2
Material Components: Ketchup, Pepper
Spell Description: Pour ketchup and pepper on food. Everything tastes better with pepper and ketchup.

Feign Death 1/2
Spell Description: To cast spell, place your hand over your heart and say outloud, very dramatically:
"Alas, a touch! I fear I breathe my last. Bury me not on the lone prarie! Give my chainmail to sis! Farewell!". Then, colllapse to the ground.

Maybe it's 'cause I was in Junior High at the time, but those cracked me up.
 

Nine Hells is my favorite. Any old Greenword is worth buying the archive CD to get.

Witch NPC, single greatest cover (hmm, I'll be 40 this year, how old was I when that was printed). Gravemaster (or was it ghoul master, I remember the author insisting it was for NPC's only). Anti-paladin got a lot of use. We experimented with "a paladin for every alignment". some of those were very interesting.

There was an article called "AKA" (it was longer in its total name) that was about calling creatures by different names when NPCs were talking about them. Typical villagers don't know one monster from another, so they might call a wyvern a dragon.....it still is great for misleading players.

The 101 magic items article someone already mentioned.

The monster hunters and old ecology articles. they had a story and sense of newness that current ecology articles don't have.

If i spent 30 minutes going through old covers, i could list many, many more.
 


Fedifensor

---Thus my fascination with the Githyanki was born.

Halfling Guardian

---A cool class for Halflings?!? Whoa.
 
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