Betote
First Post
After some one-shots, I've decided to run a short RC/LL campaign for my students (well, for some of them, at least). They'll begin at 1st level with 10 extra hp (I don't want to discourage them, so let's let them "win"
), and I'm looking for a good introductory module for 10-11 years old kids (no Nick Logue, please
).
At first I thought of B2, but it might be too sandboxy for them. I'd like them to have a clear "mission", so they'll know when they "win". I need something with NPCs to talk to, too, so their parents don't blame me for teaching violent games
What would be the perfect classic (BD&D or AD&D) module for this task?


At first I thought of B2, but it might be too sandboxy for them. I'd like them to have a clear "mission", so they'll know when they "win". I need something with NPCs to talk to, too, so their parents don't blame me for teaching violent games

What would be the perfect classic (BD&D or AD&D) module for this task?