Remathilis
Legend
Are points 4 and 5 in potential conflict? Point 4 states that the cleric is an armored warrior; but point 5 says basically that everything depends on the cleric's deity. An elven deity or god of thieves might emphasize agility, and not look kindly upon wearing plate mail. A god of magic might disallow Any armor and not like her clerics in direct combat.
I think point 4 needs to be reconsidered. Clerics seem to be headed in the direction of specialty priests from 2e. The clerical model needs to be able to handle anything from a dwarf cleric of a god of war in full plate to an elven cleric of the god of thieves in no armor. How to facilitate that is a good question
The default cleric is an armored warrior, but a PC may attempt to emulate his god and choose lighter armor or more specialized weapons. The Elf cleric of Apollo could, if he wanted, slap on chain and grab a mace, but that's not his thing.
I think a lot of people are reading "subtle" too obtusely. Divine magic is going to focus on buffs, healing, divination, and such, with a touch of offensive magic that is typically higher level than a wizard gets (compare flame strike to fireball) or only targets a small group of foes. There is plenty of room for hold person or lance of faith without clerics shooting out HOLY LAZERZ PEW PEW! every round.